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Unable to do tech tree if in a MOD?

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  • Unable to do tech tree if in a MOD?

    Anyone noticed that if the game is not using the default rules, you cannot choose ahead on the tech tree?

    Example - You want to research Monarchy, but only have a few of the first tech's - you cannot "branch" out the tech choices if the default rules aren't in play.

    Not a big thing, but a bug none the less...
    Catch you on the flip side.

  • #2
    Tech-tree disabled in MOD's

    I have had the same problem. If I change the defaults in the editor and then play the scenario, the tech-tree is disabled. I called Infogrames and they don't give support on the editor. I even exchanged the game. Can someone get this darn thing to work????

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