Anyone have any idea about how to add tile improvements. Or will this even be an option with the new editor.
The thing is the editor list by terrain, a checkmark for each terrain type that represents, the existing improvements. I was thinking of making/changing things for a futuristic mod. Things like:
Couldn't think of anything off hand to call that last one.
Problem is I see no way to create any of these. Or most of them anyway. Not with the current editor. Also, unless they change the way the rules are handled, not with a future editor either.
Another thing I was looking at. I think the hills should vary with terrain type. I think there should be Tunda, Grassland, Plains, and Desert Hills. Each terrain affecting its food and production accordingly. Again, probably too much to ask. Anyone witha ny ideas.
Oh well, a man can dream. Happy Gaming!
The thing is the editor list by terrain, a checkmark for each terrain type that represents, the existing improvements. I was thinking of making/changing things for a futuristic mod. Things like:
- Irrigation -- Grass, Plains, Flood Plains, Desert, Hills
- Farm -- Grass, Plains, Flood Plains
- Hydroponic Farm -- All except Mountains
- Mine -- All Except Forest/Jungle
- Automated/Robotic Mine -- All Except Forest/Jungle
- Deep Core Mine -- Mountains Only
- Auto/Robotic Deep Core Mine -- Mountain Only
- Tree Farm -- Forest/Jungle Only
- Rail Road -- Movement / 10 | +1 Improvement
- Maglev -- Unlimited Movement | +2 Improvement
- Fisheries -- Need a water worker
- Automated Fisheries -- Need a water worker
- Underwater Pipeline -- Roads unusable by units but allows resource extraction
- Underwater (something) -- Roads usable by units as well
Couldn't think of anything off hand to call that last one.
Problem is I see no way to create any of these. Or most of them anyway. Not with the current editor. Also, unless they change the way the rules are handled, not with a future editor either.
Another thing I was looking at. I think the hills should vary with terrain type. I think there should be Tunda, Grassland, Plains, and Desert Hills. Each terrain affecting its food and production accordingly. Again, probably too much to ask. Anyone witha ny ideas.
Oh well, a man can dream. Happy Gaming!