Brought to you by the same guy who brought you Wonders with Info, Usability Pack 1.0 and Elvis 2.0
A FUN MOD!!!
Not for those who take themselves (or CIV3) too seriously, yet, once you get over the funny factor, possibly a very useful mod from a ease-of-use point of view.
CivIII brought us the "look like real people" people.
Graphically speaking and heck even artistically speaking, those real looking folks look really cool. They have expressions that resemble real humans, they are different depending on your culture, and heck,they even change as the ages go by.
Two big thumbs up for Firaxis!!!
But.
(You knew a Butt was coming, no)
If their purpose is to immediatelly convey the happyness status of a city, methinks (and the numerous people mods already available suggest I'm not the only one) they fail the test. It's just too hard to distinguish between happy, content, unhappy... sure if you "LOOK at them, you can tell the difference, but hey this should just be info interface, the info should jump out at me!).
Well, I tried two of the mods already available... one retains the Firaxis graphics and adds a border that identifies happy, unhappy etc. based on the border color, the other revives the icons from CivI.
Both excellent mods, and both by far better than what Firaxis did. Try them out, if you want CivIII to have more of a serious tone than what I did, I assure you that one of those will make you happy!
Ok, now that there's just the two of us here's a description of my mod.
Your people are emoticons.
Yep, that's right, the little silly faces we put in our posts on the message boards, well similar to them anyway.
There's happy, content, unhappy and revolting (sorry couldn't get a screenshot with revolting).
Happy is a yellow smiley with a big a$$ laughter on his or her face (chick smileys have blond hair and red lips)
Content is a bluish smiley with a grin
Unhappy is a grayish smiley with a frown, looking up
Revolting is a red smiley with vampire fangs. (oh yeah, the girls' hair style gets wild for unhappy and crazy for revolting).
then there are the specialists.
Entertainer is a smiley singing into a microphone
Scientist is an albert einstein smiley
Tax Collector is a purple smiley holding two huge gold coins.
Some additional stuff...
The Smileys have cylindrical necks. The necks serve two purposes:
1. Happy people, entertainers, tax collectors and scientists have the longest necks. Content folks have slightly shorter necks, Unhappy's necks are shorter yet, and revolting people have the shortest necks of all. This has the advantage that in the advisor screen you can just glance and the different types of people just pop out at you (I hope they do anyway for their color and expressions, but when it gets REALLY CROWDED in your city, I'm thinking the different height may play a role (the difference while not huge is definitelly noticeable)
2. The necks are automatically colored by Civ3 to match your civilization! So when you look at a city (or the advisor screen) you can immediatelly identify those nasty foreigners.
I hope you find this entertaining and useful.
Alessandro
adisciascio@hotmail.com
I'm attaching a combined screenshot from the city view and the domestic advisor (note that scaling down for forum specs and JPG compression have somewhat degraded color and crispness). I don't have a shot with a rioting citizen 'cause I guess I'm too good to have rioters I'll attach the mod itself to my next post in the thread.
A FUN MOD!!!
Not for those who take themselves (or CIV3) too seriously, yet, once you get over the funny factor, possibly a very useful mod from a ease-of-use point of view.
CivIII brought us the "look like real people" people.
Graphically speaking and heck even artistically speaking, those real looking folks look really cool. They have expressions that resemble real humans, they are different depending on your culture, and heck,they even change as the ages go by.
Two big thumbs up for Firaxis!!!
But.
(You knew a Butt was coming, no
If their purpose is to immediatelly convey the happyness status of a city, methinks (and the numerous people mods already available suggest I'm not the only one) they fail the test. It's just too hard to distinguish between happy, content, unhappy... sure if you "LOOK at them, you can tell the difference, but hey this should just be info interface, the info should jump out at me!).
Well, I tried two of the mods already available... one retains the Firaxis graphics and adds a border that identifies happy, unhappy etc. based on the border color, the other revives the icons from CivI.
Both excellent mods, and both by far better than what Firaxis did. Try them out, if you want CivIII to have more of a serious tone than what I did, I assure you that one of those will make you happy!
Ok, now that there's just the two of us here's a description of my mod.
Your people are emoticons.
Yep, that's right, the little silly faces we put in our posts on the message boards, well similar to them anyway.
There's happy, content, unhappy and revolting (sorry couldn't get a screenshot with revolting).
Happy is a yellow smiley with a big a$$ laughter on his or her face (chick smileys have blond hair and red lips)
Content is a bluish smiley with a grin
Unhappy is a grayish smiley with a frown, looking up
Revolting is a red smiley with vampire fangs. (oh yeah, the girls' hair style gets wild for unhappy and crazy for revolting).
then there are the specialists.
Entertainer is a smiley singing into a microphone
Scientist is an albert einstein smiley
Tax Collector is a purple smiley holding two huge gold coins.
Some additional stuff...
The Smileys have cylindrical necks. The necks serve two purposes:
1. Happy people, entertainers, tax collectors and scientists have the longest necks. Content folks have slightly shorter necks, Unhappy's necks are shorter yet, and revolting people have the shortest necks of all. This has the advantage that in the advisor screen you can just glance and the different types of people just pop out at you (I hope they do anyway for their color and expressions, but when it gets REALLY CROWDED in your city, I'm thinking the different height may play a role (the difference while not huge is definitelly noticeable)
2. The necks are automatically colored by Civ3 to match your civilization! So when you look at a city (or the advisor screen) you can immediatelly identify those nasty foreigners.
I hope you find this entertaining and useful.
Alessandro
adisciascio@hotmail.com
I'm attaching a combined screenshot from the city view and the domestic advisor (note that scaling down for forum specs and JPG compression have somewhat degraded color and crispness). I don't have a shot with a rioting citizen 'cause I guess I'm too good to have rioters I'll attach the mod itself to my next post in the thread.
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