Okay, I've played several games on Chieftain level(Considering how the difficulty ramped up insanely in the first two Civ games as the AI cheated more and more.)
A stack of 5 veteran archers are almost incapable of killing a single regular spearman in a town with Barracks. This game needs a besiegement function to block repair to surrounded towns. The game is way too slanted towards defense as it is.
Promotion to Elite is a death sentence for units. Out of 20 elites, 19 of them died in their next combat. Most had full health and were going against regulars. My brother had the same problem in his game.
Opponents are overly demanding in trade deals. For some reason, they'll be insulted if you dare suggest trading one luxury resource for another without giving them a sizable bribe.
A stack of 5 veteran archers are almost incapable of killing a single regular spearman in a town with Barracks. This game needs a besiegement function to block repair to surrounded towns. The game is way too slanted towards defense as it is.
Promotion to Elite is a death sentence for units. Out of 20 elites, 19 of them died in their next combat. Most had full health and were going against regulars. My brother had the same problem in his game.
Opponents are overly demanding in trade deals. For some reason, they'll be insulted if you dare suggest trading one luxury resource for another without giving them a sizable bribe.
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