(Yes this is my first post, don't hate me!)
I am loving the game so far, and would love to help in some modding efforts, since they obviously have such potential, especially once the improved editor is released. My first desire is to expand and correct the governments availible in the game.
Basically, there are currently five governments, in three eras:
In the First "primitive" era, your only option is Despotism. It sucks royally, as should be expected.
In the "ancient" era, you have a choice between Republic and Monarchy, both of which function well, and somewhat "realistically."
Finally, in the "modern" era, you have the choice between Democracy and Communism, both of which seem to function nicely.
I have two interconnected problems with the current system. One is the lack of variety. I hate to see 10 civs in the modern age, with 7 in democracy and 3 in communism. So boring. I'd like at least one more late game option. Also, I dislike the fact that these 10 civs are all in democracy or communism in 1740, when the game is lasting at least until 2000.
As a solution to these problems, I offer the following new governments:
(1) Democracy, same stats, just pushed back a couple techs.
(2) Constitutional Monarchy, mixed stats of democracy, republic, and monarchy. Inferior to democracy, but availible many techs earlier.
(3) Fascism. There is already a fascist mod out, but I would like to look at the mechanics of making this government work in the game. I think the Fascist game government would also cover many non-fascist military dictatorships....
(4) Possibly another modern government, either a fundamentalism wanna-be, or a modern despotism that is delineated from fascism and communism.
What do you think of these ideas, and the game mechanisms via which they should operate?
I am loving the game so far, and would love to help in some modding efforts, since they obviously have such potential, especially once the improved editor is released. My first desire is to expand and correct the governments availible in the game.
Basically, there are currently five governments, in three eras:
In the First "primitive" era, your only option is Despotism. It sucks royally, as should be expected.
In the "ancient" era, you have a choice between Republic and Monarchy, both of which function well, and somewhat "realistically."
Finally, in the "modern" era, you have the choice between Democracy and Communism, both of which seem to function nicely.
I have two interconnected problems with the current system. One is the lack of variety. I hate to see 10 civs in the modern age, with 7 in democracy and 3 in communism. So boring. I'd like at least one more late game option. Also, I dislike the fact that these 10 civs are all in democracy or communism in 1740, when the game is lasting at least until 2000.
As a solution to these problems, I offer the following new governments:
(1) Democracy, same stats, just pushed back a couple techs.
(2) Constitutional Monarchy, mixed stats of democracy, republic, and monarchy. Inferior to democracy, but availible many techs earlier.
(3) Fascism. There is already a fascist mod out, but I would like to look at the mechanics of making this government work in the game. I think the Fascist game government would also cover many non-fascist military dictatorships....
(4) Possibly another modern government, either a fundamentalism wanna-be, or a modern despotism that is delineated from fascism and communism.
What do you think of these ideas, and the game mechanisms via which they should operate?
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