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UTILITY: Civ3MultiTool - A thread for the Program ;)
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Cool. So it just copies all of the details of the other civ. And it looks like they can be edited. Now we just got to find a way to edit leader graphics...
Does this mean we can add more than 16 to a game too? Has anyone tried? I would but my game isn't here yet
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Originally posted by E
Does this mean we can add more than 16 to a game too? Has anyone tried? I would but my game isn't here yetCreator of the Civ3MultiTool
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Originally posted by Gramphos
Another screen. This time with 19 civs (If one can call all of them that)
"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
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Originally posted by lockstep
Maybe I´m nitpicking, but these are 21 'civs'.
Willy said that he would copy the 17th civ 4 times. I made a quick calculation 17+4=19
Well, lets say the 21 civs can be in the civ selection box then.Creator of the Civ3MultiTool
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i have a news item to modify...Co-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
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Originally posted by MarkG
i have a news item to modify...
Did I ever wrote that you could have 21 civs in a game? I only remember being tired. I maybe wasn't clear enough. As it currently stands only 16 in a game, but higher number of civs to choose from. I've not tested it yet, but I believe that the game supports up to 32 civs to choose from. Still you can't play with more then 16 civs. Hope this clear things out.Creator of the Civ3MultiTool
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Originally posted by Gramphos
Did I ever wrote that you could have 21 civs in a game? I only remember being tired. I maybe wasn't clear enough. As it currently stands only 16 in a game, but higher number of civs to choose from. I've not tested it yet, but I believe that the game supports up to 32 civs to choose from. Still you can't play with more then 16 civs. Hope this clear things out.Co-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
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The canadian leader even got traditional lumberjack (backwoodler) outfit, great work."The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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New version.
Well, the biggest change (that can be seen) is that an option to rename copied units has been added. It should make it easier to create a specific unit based of another unit. The original editor is still needed to fix the properties for the unit, but the program "shall" copy the directory and rename the ini-file.
Deleted after 11 downloadsLast edited by Gramphos; November 3, 2001, 20:50.Creator of the Civ3MultiTool
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sorry to disappoint everyone (11) with the new file that there was an error in the renaming which was caused by a last minute change that only were made in one part of the tool instead of two.
Here is a working version.
The version is edited out by version 0.51 after 70 downloadsLast edited by Gramphos; November 4, 2001, 16:19.Creator of the Civ3MultiTool
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