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  • Programs that need to be made

    This thread is to entitle exactly what needs to be programed. I am looking to contain as much as possible into one VB6 project. Here's what I know needs to be programmed:

    *Civ2/SMAC,etc->Civ3 Map Files
    *Program that does hex-editing to add units(Is this possible in VB6? Or does it require C(++)?)
    *Any text files that doen't exist in the editor. Which are...?

    Anything else? Any other VB6 programmers like to help me?

  • #2
    Re: Programs that need to be made

    Originally posted by heardie
    *Program that does hex-editing to add units(Is this possible in VB6? Or does it require C(++)?)
    see http://apolyton.net/forums/showthrea...threadid=31208
    Co-Founder, Apolyton Civilization Site
    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
    giannopoulos.info: my non-mobile non-photo news & articles blog

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    • #3
      Re: Programs that need to be made

      Originally posted by heardie
      *Program that does hex-editing to add units(Is this possible in VB6? Or does it require C(++)?)
      It can be done in VB5 (as I'm a pride user of (upgrade to expensive to be meaningful)) so why not in VB6? I'll do that.
      Creator of the Civ3MultiTool

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      • #4
        The only problem Using VB is that you are limited to signed long as variable and therefor can't have more then 32767 units. Unless you use double, which is slower.
        Creator of the Civ3MultiTool

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        • #5
          its doable

          There shouldn't be any trouble making an interface for unit editting using visual basic, since you are simply pulling up files or text-data.

          First we gotta figure out structure of those particular files.... I guess it would help if Amazon would HURRY UP AND DELIVER MY GAME!!!!!

          Ahem.... sorry.... okay, where were we....oh, edittable files. Who has a list of what files are needed to be altered?
          Question Authority.......with mime...

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          • #6
            Re: its doable

            Originally posted by wotan321
            There shouldn't be any trouble making an interface for unit editting using visual basic, since you are simply pulling up files or text-data.

            First we gotta figure out structure of those particular files.... I guess it would help if Amazon would HURRY UP AND DELIVER MY GAME!!!!!

            Ahem.... sorry.... okay, where were we....oh, edittable files. Who has a list of what files are needed to be altered?
            I know the structur well enough to copy things.
            IE make to American Civs (I think (I don't have the game, and I'll need testers))
            Creator of the Civ3MultiTool

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            • #7
              I know the structur well enough to copy things.
              What files are you working with?

              ...and once you get going, would you mind sharing some code? We can work on the project and see what develops.

              I expect though that Firaxis will fix all this in the coming months... but just in case...
              Question Authority.......with mime...

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              • #8
                Originally posted by wotan321


                What files are you working with?

                ...and once you get going, would you mind sharing some code? We can work on the project and see what develops.

                I expect though that Firaxis will fix all this in the coming months... but just in case...
                I'm working with all BIC-files that has been posted. Still I don't know how each part works, But i've figured out how to copy all parts but one, and currently i'm skipping that one.

                Regarding code: I'll try to make comments in English.
                Creator of the Civ3MultiTool

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                • #9
                  First comply ready

                  I need somebody with the game to test it.

                  It can currently only copy the unit, and does not copy any folders.

                  I need to know if it works before I begin with the next step.: Copy tech and Copy Era.

                  Note: YOU WILL NEED VB5 RUNTIME TO RUN THIS. (I have no time to make a setup program)
                  Attached Files
                  Creator of the Civ3MultiTool

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                  • #10
                    noone have downloaded it yet?

                    Well, I've mad some minor changes and added ability to copy mapsizes. Let me know if it works.
                    Attached Files
                    Creator of the Civ3MultiTool

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