[edit] :
this is what i know now:
change/add units ? Edit, not add. can change max. units in a file
change/add techs ? Edit, not add.
change/add government ? Edit and add.
change/add buildings ? Edit, not add.
change/add terrain tiles ? Edit, not add.
change/add a new age ? Edit, not add.
change/add graphics ? Don't know, havn't checked
change/add civs ? Edit, not add.
change/add civ atributtes ? Actually, it's more detailed than that, Yes.
change/add small/great wonders ? Edit, not add.
change/add victory conditions ? Nope.
add levels of visibility ? like in ctp there was a laywer unit, that was invisible to normal units, is this possible in civ3 ? Nope.
[/edit]
Some maybe obvious, some not. But if something can't be changed with the editor, can we still change it in the text files, if there are any ?
this is what i know now:
change/add units ? Edit, not add. can change max. units in a file
change/add techs ? Edit, not add.
change/add government ? Edit and add.
change/add buildings ? Edit, not add.
change/add terrain tiles ? Edit, not add.
change/add a new age ? Edit, not add.
change/add graphics ? Don't know, havn't checked
change/add civs ? Edit, not add.
change/add civ atributtes ? Actually, it's more detailed than that, Yes.
change/add small/great wonders ? Edit, not add.
change/add victory conditions ? Nope.
add levels of visibility ? like in ctp there was a laywer unit, that was invisible to normal units, is this possible in civ3 ? Nope.
[/edit]
Some maybe obvious, some not. But if something can't be changed with the editor, can we still change it in the text files, if there are any ?
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