Hi. Let me preface this by saying that I imagine most folks already know and have seen this sort of thing before - not trying to point out anything you don't already know. Also, I'm not saying, "woe is me, help me fix this broken game." I just need to vent for a moment.
For reference this all pertains to plain vanilla Civ.
Having said that, I'd heard about how the AI "cheats" but had not really realized the extent of it until recently. I just got back into CIV 3 after a long hiatus so basically had to learn all over again. I'd noticed early on while conquering a neighboring civ that there were never any improvements present whenever I conquered a city. I chalked it up to either the low difficulty level or some other random reason that the other civ didn't seem to build improvements.
As I've moved further along in the game - now starting into the industrial age - I'm still seeing no sign of improvements which begs the question of how the AI manages his civs. How can a city of size 12 function without some level of improvements? How can he afford to field units, etc...? My conclusion is that the AI is not required to deal with such trivialities as unhappy citizens, corruption and the like. But it makes the game feel awfully lopsided.
Perhaps the last straw was in seeing him finally take the offensive against me - very uncommon so far on the Warlord level. Having been the aggressor many times and seeing how hard it can be to win, I felt fairly comfortable that I could fend off his cavalry with fortified musketmen in my cities. How foolish of me! While I might expect considerable resistance and several defeats bringing Cavs to bear against cities fortified with pikemen, apparently his cavs are a guaranteed win against my musketmen every time (ok, maybe only 90% of the time). Apparently I should have prioritized Nationalism over steam power.
My appologies for the lengthy rant. Thanks for reading. This was very therapeutic.
For reference this all pertains to plain vanilla Civ.
Having said that, I'd heard about how the AI "cheats" but had not really realized the extent of it until recently. I just got back into CIV 3 after a long hiatus so basically had to learn all over again. I'd noticed early on while conquering a neighboring civ that there were never any improvements present whenever I conquered a city. I chalked it up to either the low difficulty level or some other random reason that the other civ didn't seem to build improvements.
As I've moved further along in the game - now starting into the industrial age - I'm still seeing no sign of improvements which begs the question of how the AI manages his civs. How can a city of size 12 function without some level of improvements? How can he afford to field units, etc...? My conclusion is that the AI is not required to deal with such trivialities as unhappy citizens, corruption and the like. But it makes the game feel awfully lopsided.
Perhaps the last straw was in seeing him finally take the offensive against me - very uncommon so far on the Warlord level. Having been the aggressor many times and seeing how hard it can be to win, I felt fairly comfortable that I could fend off his cavalry with fortified musketmen in my cities. How foolish of me! While I might expect considerable resistance and several defeats bringing Cavs to bear against cities fortified with pikemen, apparently his cavs are a guaranteed win against my musketmen every time (ok, maybe only 90% of the time). Apparently I should have prioritized Nationalism over steam power.
My appologies for the lengthy rant. Thanks for reading. This was very therapeutic.
Comment