Hi,
First of all, and I'm taking cover now, I'm interested in Civ3 terrain graphics to use them in my own CtP2 tileset
As you may or may not know, CtP2 needs to know what terrain it is supposed to put next to what other terrain (tilerules).
That's why I'm interested in knowing, how - for instance - the various mountains you see in the mountains pcx file are placed ingame.
Are there many different combinations possible, or are there certain matrices used to determine 'graphic x on row 2 of column 5 of the pcx file goes next to...' and so on.
Is there a txt file or something that regulates this?
Thanks in advance for any info.
Tellius
First of all, and I'm taking cover now, I'm interested in Civ3 terrain graphics to use them in my own CtP2 tileset
As you may or may not know, CtP2 needs to know what terrain it is supposed to put next to what other terrain (tilerules).
That's why I'm interested in knowing, how - for instance - the various mountains you see in the mountains pcx file are placed ingame.
Are there many different combinations possible, or are there certain matrices used to determine 'graphic x on row 2 of column 5 of the pcx file goes next to...' and so on.
Is there a txt file or something that regulates this?
Thanks in advance for any info.
Tellius