I am glad the title of this forum is Civ3-Strategy and not something about practical or desirable strategies.
I found a way to get my Forbidden Palace from one place to another. I am one of those who has decided that the location of a Forbidden Palace is less important than getting it up as soon as possible to keep Corruption and Waste down. I would love to wait and place it in some farther away city from my capitol, especially someplace like a previous enemy's capitol, but I get too impatient. So, in my current game the Forbiden Palace was in my second tier of core cities. Meanwhile, I was trying my latest trick, an MPP without ROP. Just before invading someone I get as many of these arrangements as possible. I try to get allies on the opposite side of the intended victim and on my borders opposite the intended victim. The first category tend to take up a lot of the victim's attention in unit-to-unit battles. What happens to the second category is that they spend turn after turn slogging through my territorywithout the benefit of my roads or rails. They are in a wartime build mode and so take up a lot of their economy building units. Sometimes, they never even make it to the war zone before peace breaks out. I like it. Or rather, I used to....
As Greece, I was watching the Celts and Romans sending dozens of units towards our common enemy, the Byzantines. It was a long war. The Celts even renewed the MPP. Then, it turned out that one segment of their long ragged suppy line was clustered next to one of my core cities, the one with the Forbidden Palace in it, as well as Universal Sufferage. (which I no longer needed since I was in Communism) Suddenly they declared war and although my units were better than theirs, the city was not massively defended and the Celts slowly picked off HP after HP. losing a couple dozen or more units in the process. The city fell. When I took it back, Universal Sufferage was still there, but the Forbidden Palace was gone.
So I built it again in what used to be the Sumerian capitol, much farther away and also out of the way of war supply lines. I thought to myself, I haven't seen this one on the boards and thought I would share it.
Meanwhile, there are now no foreign units left alive in my territory and I am now pushing back the Celts and Romans. (They had their own MPP, which triggered when I took my city back.) There were bunches of both Romans and Celts hanging about, and they did much pillaging before I could hunt them all down.
As I said before, it's not a practical strategy, and not an easily arranged strategy, but it is a new one!
I found a way to get my Forbidden Palace from one place to another. I am one of those who has decided that the location of a Forbidden Palace is less important than getting it up as soon as possible to keep Corruption and Waste down. I would love to wait and place it in some farther away city from my capitol, especially someplace like a previous enemy's capitol, but I get too impatient. So, in my current game the Forbiden Palace was in my second tier of core cities. Meanwhile, I was trying my latest trick, an MPP without ROP. Just before invading someone I get as many of these arrangements as possible. I try to get allies on the opposite side of the intended victim and on my borders opposite the intended victim. The first category tend to take up a lot of the victim's attention in unit-to-unit battles. What happens to the second category is that they spend turn after turn slogging through my territorywithout the benefit of my roads or rails. They are in a wartime build mode and so take up a lot of their economy building units. Sometimes, they never even make it to the war zone before peace breaks out. I like it. Or rather, I used to....
As Greece, I was watching the Celts and Romans sending dozens of units towards our common enemy, the Byzantines. It was a long war. The Celts even renewed the MPP. Then, it turned out that one segment of their long ragged suppy line was clustered next to one of my core cities, the one with the Forbidden Palace in it, as well as Universal Sufferage. (which I no longer needed since I was in Communism) Suddenly they declared war and although my units were better than theirs, the city was not massively defended and the Celts slowly picked off HP after HP. losing a couple dozen or more units in the process. The city fell. When I took it back, Universal Sufferage was still there, but the Forbidden Palace was gone.
So I built it again in what used to be the Sumerian capitol, much farther away and also out of the way of war supply lines. I thought to myself, I haven't seen this one on the boards and thought I would share it.
Meanwhile, there are now no foreign units left alive in my territory and I am now pushing back the Celts and Romans. (They had their own MPP, which triggered when I took my city back.) There were bunches of both Romans and Celts hanging about, and they did much pillaging before I could hunt them all down.
As I said before, it's not a practical strategy, and not an easily arranged strategy, but it is a new one!
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