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A little help in planning a huge campaign?

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  • #31
    Ya, me curious too!!
    If ten thousand of your men die in front of the walls of an enemy city, order the other ten thousands men to climb their bodies and attack the city.

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    • #32
      I suggest you grab something tight, because even I could barely believe it while I waged my campaign: the japanese are no more. Destroyed by the romans.

      From how I have been able to reconstruct the proceedings, when I enticed the romans to go to war with the japanese, the japanese threw their entire might at the romans - and lost all their offensive units. A few tuns later, I started wreaking havoc in the old Incan empire and encountered absolutely no resistance (no more than 1 defending unit per city).

      I actually even managed to conquer 12 cities in one single turn with my tanks and cavalry by railroading unconnected cities with a bunch of workers I had brought along to lose as few movement points as possible.

      In the heat of the fight, I failed to notice that the romans enjoyed themselves nearly as much as I did, and that my spanish friends had also decided that the japanese were ripe for the picking - until one turn, the message came up that the japanese had been destroyed by the rampaging roman forces.

      Now the face of the world has changed - I have restored the old Incan empire, Spain has a few more cities (not to mention myself), and the romans are enjoying their place as second biggest civ in the game (until they cross me... heheh)

      Small side note: when I restored the Incan empire, I realized they had also taken their revenge on the japanese by conquering one small size 3 city near to the two that were hidden behind roman cities

      Aaaah, I love this game!

      ...and thanks again for the great feedback!
      "Give me a soft, green mushroom and I'll rule the world!" - TheArgh
      "No battle plan ever survives contact with the enemy." - Murphy's law
      Anthéa, 5800 pixel wide extravaganza (french)

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