I tried something new lately. After playing all my games with max. civs (16) on large maps, I decided I needed a bigger challenge. So here's the setup:
Huge map
Raging Barbarians
Monarch level
Entire map revealed from start
Only 6 civs
I'm currently not home, so I'll post a screenshot tonight - here's what this is about:
I want to conquer an entire continent, occupied by the Japanese. Quick background: There are two big continents in the game, and I started on the slightly smaller of the two, along with the americans and spain. On the other, the byzanties, inca, romans and japanese.
I managed to get 50% of my continent before bumping into the americans, then concentrated on building up my economy. In the meanwhile, the map being revealed, I managed to follow the progress on the second continent: despite my help to the byzantines in form of money, resources and luxuries, the japanese managed to wipe them out, giving them about the same landmass than myself, with a little more cities. NOT GOOD. That did not stop them - they went after the inca, nearly wiping them out too (last turn, the Inca declared war on them again, so they are done for).
I had to make a choice: with their sheer size, I would soon be no match for them anymore. I have a tech lead, but that's quickly lost... I managed to conquer the americans on my continent, giving me a little more resources, and more importantly: the only source of rubber on the continent.
So after all this mess, I decided to launch a campaign against the japanese. Here's the situation:
I have just researched motorized transportation, giving me tanks (Yay!), but the unfunny part is the logistics: the japanese are currently networking all their cities with railroad, which gives them the ability to move their entire army from one spot to the other in one turn - so even if I get there with a goodly fleet, it may well be annihilated the turn I get there, and with the sheer mass of cities they have, the amount of units they can produce each turn may be quite overwhelming.
My current plan looks like this:
- find a good spot to land - their capital is one target, as it's a coastal city, or another which would cut them off from the dyes they have a monopoly on.
- take one city (marines?) and defend it with a big bunch of infantry backed up with tanks and the remaining cavalry from the american campaign
- re-base my 36 bombers from the american campaign to the conquered city, and use them to wreak havoc in the surrounding area
- get spain and rome into the fight too - getting spain on my side should not be too much trouble, but the romans are big friends of the japanese...
As this would be my first really big campaing, any input would be appreciated
Huge map
Raging Barbarians
Monarch level
Entire map revealed from start
Only 6 civs
I'm currently not home, so I'll post a screenshot tonight - here's what this is about:
I want to conquer an entire continent, occupied by the Japanese. Quick background: There are two big continents in the game, and I started on the slightly smaller of the two, along with the americans and spain. On the other, the byzanties, inca, romans and japanese.
I managed to get 50% of my continent before bumping into the americans, then concentrated on building up my economy. In the meanwhile, the map being revealed, I managed to follow the progress on the second continent: despite my help to the byzantines in form of money, resources and luxuries, the japanese managed to wipe them out, giving them about the same landmass than myself, with a little more cities. NOT GOOD. That did not stop them - they went after the inca, nearly wiping them out too (last turn, the Inca declared war on them again, so they are done for).
I had to make a choice: with their sheer size, I would soon be no match for them anymore. I have a tech lead, but that's quickly lost... I managed to conquer the americans on my continent, giving me a little more resources, and more importantly: the only source of rubber on the continent.
So after all this mess, I decided to launch a campaign against the japanese. Here's the situation:
I have just researched motorized transportation, giving me tanks (Yay!), but the unfunny part is the logistics: the japanese are currently networking all their cities with railroad, which gives them the ability to move their entire army from one spot to the other in one turn - so even if I get there with a goodly fleet, it may well be annihilated the turn I get there, and with the sheer mass of cities they have, the amount of units they can produce each turn may be quite overwhelming.
My current plan looks like this:
- find a good spot to land - their capital is one target, as it's a coastal city, or another which would cut them off from the dyes they have a monopoly on.
- take one city (marines?) and defend it with a big bunch of infantry backed up with tanks and the remaining cavalry from the american campaign
- re-base my 36 bombers from the american campaign to the conquered city, and use them to wreak havoc in the surrounding area
- get spain and rome into the fight too - getting spain on my side should not be too much trouble, but the romans are big friends of the japanese...
As this would be my first really big campaing, any input would be appreciated
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