I've decided that Emp is where things begin to get interesting. You can get away with flaws on Mon but only with difficulty on Emp. DG has been too much for me so far, but I'll keep trying.
Anyway. Americans, start in the North of lg double continent game, SP. 2nd city is on a nice settler pump. I expand - only to discover that I only have a single luxury. With some struggle I get horses and iron but keep having difficulties because so much of my resources are tied up in keeping pp happy. Contrary to usual, I only get 1 or 2 techs from exploring and thus am in a huge tech hole for much of the game. I catch up by going Math when AIs are doing horseback or something. But I need to swap top level techs over and over just to hang.
Of course the AI knows that I am a pumpkin and ripe for the picking and attacks - fortunately for me, my neighbors turn out to either lack horses, saltpeter and eventually oil. Turns out I have all the oil in the world except for a single well on the other continent.
I stave off attack after massed Rifle then Inf attacks with piles of artillery while I progress carefully up the tech tree. I get TOE, Hoovers. Eventually I can attack with tanks and arty and win my continent. Meantime the Aztecs are huge and have a big lead. They start SS before me, but I cleverly use prebuilds to get ahead. On the last tech advance I get a SGL. Thanks for nothing! Win with a SS launch in about 1902. It was a good game and took perserverence.
Never go anywhere without your artillery.
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I have not posted in a long time so I will permit myself to be rude and ramble on. Apologies if necessary!
Next game, I decide to try the Ottomans for the first time. I get a reasonable start with a nearby wheat and decide to go for it. SP large continents again. Random otherwise. I develop quickly three cities with the ability to alternate settlers and units and thus expand well. I do OK with tech trading and development (libraries are cheap!). A couple natty little wars break out but nothing much happens - until I beeline to MilTrad for my UU. An 8 attack cavalry!! The Ottoman hordes take half the continent during a GA while they finish up Univerities and Cathedrals.
Subsequently I learn that Sipahis allow me to keep winning wars even against Riflemen! Also, with Arty support, against Infantry! They bridge the gap that usually exists from the onset of Riflemen until I get tanks. I clear the whole continent before 1700 and have a multiple tech lead. Do I go SS or look for a way to attack the KAI (Celts) on the next continent over.
Lesson here: Ottomans have a nice UU. On higher difficulty however I would probably die before getting the UU or GA because it is late.
Also, I think that Sipahis are one of the more appealing UUs.
Back to my cave.
Golden Bear
Anyway. Americans, start in the North of lg double continent game, SP. 2nd city is on a nice settler pump. I expand - only to discover that I only have a single luxury. With some struggle I get horses and iron but keep having difficulties because so much of my resources are tied up in keeping pp happy. Contrary to usual, I only get 1 or 2 techs from exploring and thus am in a huge tech hole for much of the game. I catch up by going Math when AIs are doing horseback or something. But I need to swap top level techs over and over just to hang.
Of course the AI knows that I am a pumpkin and ripe for the picking and attacks - fortunately for me, my neighbors turn out to either lack horses, saltpeter and eventually oil. Turns out I have all the oil in the world except for a single well on the other continent.
I stave off attack after massed Rifle then Inf attacks with piles of artillery while I progress carefully up the tech tree. I get TOE, Hoovers. Eventually I can attack with tanks and arty and win my continent. Meantime the Aztecs are huge and have a big lead. They start SS before me, but I cleverly use prebuilds to get ahead. On the last tech advance I get a SGL. Thanks for nothing! Win with a SS launch in about 1902. It was a good game and took perserverence.
Never go anywhere without your artillery.
---
I have not posted in a long time so I will permit myself to be rude and ramble on. Apologies if necessary!
Next game, I decide to try the Ottomans for the first time. I get a reasonable start with a nearby wheat and decide to go for it. SP large continents again. Random otherwise. I develop quickly three cities with the ability to alternate settlers and units and thus expand well. I do OK with tech trading and development (libraries are cheap!). A couple natty little wars break out but nothing much happens - until I beeline to MilTrad for my UU. An 8 attack cavalry!! The Ottoman hordes take half the continent during a GA while they finish up Univerities and Cathedrals.
Subsequently I learn that Sipahis allow me to keep winning wars even against Riflemen! Also, with Arty support, against Infantry! They bridge the gap that usually exists from the onset of Riflemen until I get tanks. I clear the whole continent before 1700 and have a multiple tech lead. Do I go SS or look for a way to attack the KAI (Celts) on the next continent over.
Lesson here: Ottomans have a nice UU. On higher difficulty however I would probably die before getting the UU or GA because it is late.
Also, I think that Sipahis are one of the more appealing UUs.
Back to my cave.
Golden Bear
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