a.k.a Culture Bombing
OK, there have been a number of threads that
describe how to prevent newly-captured cities
from flipping back to their original owners.
There were two necessary conditions cited:
- the presence of foreign nationals / natives
- tiles within the city radius that overlap with
those of an AI civ
Other factors that affect the probability include
the distance from the newly-conquered city to its
former capital (as compared to its distance to your
capital) and the relative strengths of your culture and
the AI culture.
But, I'm interested in compelling AI cities to flip to
my civilization, after building up my civ's culture so that
it is greater than the AI's culture. Assume that the city
I want to influence is near a shared border.
I can easily build a city near the border, so that some
tiles in the city radius overlap. And I can cash-rush
a temple in the new city to push back the borders.
But I can't put foreign nationals in the city.
What are the necessary conditions for inducing a flip?
Are they the same as preventing a flip?
OK, there have been a number of threads that
describe how to prevent newly-captured cities
from flipping back to their original owners.
There were two necessary conditions cited:
- the presence of foreign nationals / natives
- tiles within the city radius that overlap with
those of an AI civ
Other factors that affect the probability include
the distance from the newly-conquered city to its
former capital (as compared to its distance to your
capital) and the relative strengths of your culture and
the AI culture.
But, I'm interested in compelling AI cities to flip to
my civilization, after building up my civ's culture so that
it is greater than the AI's culture. Assume that the city
I want to influence is near a shared border.
I can easily build a city near the border, so that some
tiles in the city radius overlap. And I can cash-rush
a temple in the new city to push back the borders.
But I can't put foreign nationals in the city.
What are the necessary conditions for inducing a flip?
Are they the same as preventing a flip?
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