I was playing civilization 3 conquest and i have a usb to psx coverter using a playstation dual shock controller and playing civ3 conquest with mouse and keyboard and my controller was shaking waile going over stuff and playing civ 3. Did anyone know about this is this a bug or suppost to happend?
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force feedback in civilization 3 conquest?
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It is actually supposed to happen. I don't remember much about it, I just remember reading something about force feedback support about the time it came out.
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Logitech has tried to sell a force feedback mouse, but it wasn't really successful.There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger
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Originally posted by Adagio
Force Feedback sucks. It just annoys me while it ads nothing to the game (any game)
And I can't see any point in having it in a Civ game
In a racing game it helped me pick up on tire slippage and terrain without having to rely on visual cues... it was a genuine source of information.
In x-wing alliance it helped me decide how badly I had gotten hit, an armor hit feels different than a shield hit.
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i like force feedback in general but just felt weird having it in civ 3. its useless for me cause i dont have a force feedback mouse but yet.... my forcefeedback gamepad still gets it from civ 3... there should be a new patch to disable force feedback in civ on every gamepad,joystick but force feedback mouses.
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