Now I can stop my baseless, profanity-laced tirades against the RNG gods and replace them with fact-based, profanity-laced tirades aimed at the RNG gods. For instance, when I attack a vet Numidian (Rise of Rome) with an elite Heavy Cav (Attacker chance of winning: 83%), watch it die, then bring in a second elite HC for the attack (chance of winning, now that the NM is down to 2 HP: 96%)... and watch it die, eliciting a string of creative profanity and disbelief. I'm sure it's just that I don't usually attack when my odds of success are less than 5%, and don't usually let my defenders get into that situation, but I've seen way too many AI units win when there's really no way they should, and way too many of my units lose when their advantage is overwhelming to have anything but disdain and disgust for the RNG gods. May all their altars be burned to the ground and may they all be smotened by Rickey Henderson and General Zod. [/rant]
Announcement
Collapse
No announcement yet.
Thank you, Combat Calculator (RNG vent thread)
Collapse
X
-
Not another rant at the little RNG guy inside your computer. I mean come on, how many times have you attacked since you got Civ? Probably about a 97 times, so it is right on target that you should have lost this one time. It was clearly an example of an overly confident comander going into battle without due respect for his enemy. I'm willing to bet that the chargers where careless in their formation, and that the Spearmen were lead by Numidian William Wallace. Spearmen are the perfect anti-cavalry units anyway.
P.S. when spearmen defeat an attacking tank, they are leaning out of upstairs windows with molotov coktails, not standing in Phalanx formation.Do you believe in Evil? The Nefarious Mr. Butts
The continuing saga of The Five Nations
A seductress, an evil priest, a young woman and The Barbarian King
-
Meh, one isolated battle I grumble about and go on. Two in a row from freaking Super Merc, on top of a couple of dozen <5% chance wins by the AI scattered throughout the day's play, provokes a rant. I'm attacking a lot, but not THAT damn much.Solomwi is very wise. - Imran Siddiqui
Comment
-
If you kept specific track of the results that are the most likely as well as you do the odd ones [by writiing all results down], you'll find the stats over time are right. The human mind is terriable at remembing wins that are expected, but excelent at remembering loses that aren't.
Your argument is exactly like a Texas Hold'm player whining when his oppoent had exactly one out on the turn and drowns on the river when said oppoent gets it. (Forgetting about that coin flips you've won while remembering the coin flips your opponets have won)1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.
Comment
-
I believe that a decimation is in order... that always cheers up Roman troops!!The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
Comment
-
Actually, I meant a 'real' Roman decimation: Very rarely done, but in punishment for cowardice, one out of ten troopers were killed by their own.The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
Comment
-
I LOVE it when my attacking units totally blow it and are destroyed! It means their abilities were deficient anyway, and they deserved it. Of course, perhaps their training was deficient and they were passed anyway.
When units or individuals have passed a course (or "training") without deserving it, rest assured that, sooner or later, they WILL get what's coming to them.
Comment
-
Imagine playing a PBEM where each player has two tribes. Imagine having a great start with one of them (the only free city of 6 non-Expansionist civs). Imagine killing a city for free with your Daimyo. Imagine an enemy Warrior killing that Daimyo (and your better tribe along with the unit) next turn (just over 5% chance...). True story.
Seriously. Kung freaking fu.
Comment
-
Originally posted by Modo44
Imagine playing a PBEM where each player has two tribes. Imagine having a great start with one of them (the only free city of 6 non-Expansionist civs). Imagine killing a city for free with your Daimyo. Imagine an enemy Warrior killing that Daimyo (and your better tribe along with the unit) next turn (just over 5% chance...). True story.The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
Comment
-
That's rough! I will say it's a lot easier to deal with those flukes when another human is the beneficiary, as opposed to a faceless AI.
I had a similar deal first time I played Sengoku, and went out barb-hunting with my Daimyo. First barb warrior-equivalent he attacked did him in.Solomwi is very wise. - Imran Siddiqui
Comment
-
I don't know the scenarios that well... was Paddy insane (well, yeah, we know that) to attack a Daimyo with a Warrior?The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
Comment
-
Originally posted by Theseus
I don't know the scenarios that well... was Paddy insane (well, yeah, we know that) to attack a Daimyo with a Warrior?Do you believe in Evil? The Nefarious Mr. Butts
The continuing saga of The Five Nations
A seductress, an evil priest, a young woman and The Barbarian King
Comment
Comment