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Army Builds/Elites Obsolete?

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  • Army Builds/Elites Obsolete?

    Quick question: once you can build armies, do elites lose the ability to generate leaders? [In my current game, my Germans generated 6 leaders from elites (FP+5 armies), but since I started building armies, numerous elite victories have generated no further leaders.]
    "...your Caravel has killed a Spanish Man-o-War."

  • #2
    It is totally random. However, you can only have one leader at a time. So turn him into an army ASAP, unless you wish to save him for palace move or something. I believe the military academy has no effect on occurrence of MGL's.

    Also, heroic epic increases the chances of creating MGL's, as does the militaristic trait, but I quess germans are allready militaristic...
    I've allways wanted to play "Russ Meyer's Civilization"

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    • #3
      Not sure if this is what you meant, but the Militaristic trait does not directly affect your MGL generation, it only increases the odds of your units being promoted up until and including Elites.
      "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
      -me, discussing my banking history.

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      • #4
        No being able to generate armies from the MA will not stop elites from creating MGL's. I do it all the time. Just do not have an MGL around, that will stop it for sure.

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        • #5
          Tatilla: Germans? Militaristic? Nahhhh...

          vmxa1: Thanks for saying you see it often. I guess I've just had one of those runs where 1-in-12 doesn't come up for 100 victories or so; statistically normal but it looks odd at the time. [Embarrassing: I just lost an elite cav to a veteran Immortal...and the little bugger must *be* immortal to still be around after 1000 years!]
          "...your Caravel has killed a Spanish Man-o-War."

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          • #6
            Originally posted by punkbass2000
            Not sure if this is what you meant, but the Militaristic trait does not directly affect your MGL generation, it only increases the odds of your units being promoted up until and including Elites.
            That's not true, Military civs have a better chance of having a Leader appear than the others. They start the game with the same odds that the other civs do after they build the Heroic Epic.

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            • #7
              Originally posted by Willem


              That's not true, Military civs have a better chance of having a Leader appear than the others. They start the game with the same odds that the other civs do after they build the Heroic Epic.
              Nope... the odds of MGL generation are the same for all. MIL civs have higher odds for promotion, that's all. That said, in practice it helps anyway, as having more elites is a good thing.
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

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              • #8
                It is sort of a case of symantic to me. It is true that being mil civ does not alter the chances of an mgl directly. Since it does increase the odds on a promotion, it does indirectly improve your chances of an MGL.

                So if that is confusing, T is correct strictly speaking.

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                • #9
                  Yes, and I would further add the UUs of MIL civs contribute to the cause as well, generally being extra hardy little b*stards. Legions and Samurai come to mind.
                  The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                  Duas uncias in puncta mortalis est.

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