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  • Battle problem

    Ever since i bought Conquests, I cannot win a single battle on chieftain level

    Even when I move my swordsman ( veteran ) onto a spearman ( regular ), the spearman wins. This is so frustrating. I built an army of 5 swordsmen and they all died infront of one city in one turn ( not captial city ).

    Can anyone explain to me this phenomenon? Do I have to do speeches to the monitor to raise the army morale?

    cheers mates


    Tomasz

  • #2
    Swordsmen only have an attack of 3. Against spearmen with a defense of 2 (plus a bunch of bonuses), you can't expect to just run over them. If you want to use swordsmen, it's going to take a lot of them. Bring some spears and catapults/trebs with you to reduce your losses.

    Edit: And of course, the RNG doesn't always cooperate. Give it another shot with a little more support behind your troops and you should be alright

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    • #3
      I know this seems strange, but I seem to do better when I have an overwhelming force.

      Every once in a while I'll try to take a city with just a couple of units. It never works. Even with the numbers in your favour.

      I seem to get better battle rolls when I have more units than the AI faction. (check the military advisor and see if you are strong compared to them).

      moral of the story. waging war with just a few units is pointless. This game forces you to build sufficient military. Even at low levels. Games like SMAC you can get away with no military at lower levels.

      Comment


      • #4
        If you really had 5 sowrds to attack a single forted spear in a town (6 or less pop), then you should have wone at least once.

        I would look to be sure you were not attacking the town across a river. That will give a big boost to the defender.

        Forted give 125% def (total)
        River gives another 25%, totla 150%.
        If a city or it has walls another 50% total 200%.

        The sword still should win, but it often does not. Was your sword a vet or a rehular? Was the spear a vet or reg? Note if a reg and wins, it could become a vet and gain another hit point. It could further go elite and gain additional hit point.

        If I sent 5 swords and hit one spear, I am going to win. Probably the town had more than one defender. If it had any bombarment units, they would take a free shot as well.

        Comment


        • #5
          Re: Battle problem

          Originally posted by Tomasz
          Ever since i bought Conquests, I cannot win a single battle on chieftain level

          Even when I move my swordsman ( veteran ) onto a spearman ( regular ), the spearman wins. This is so frustrating. I built an army of 5 swordsmen and they all died infront of one city in one turn ( not captial city ).

          Can anyone explain to me this phenomenon? Do I have to do speeches to the monitor to raise the army morale?

          cheers mates


          Tomasz
          This is one of the reasons I am always the persians, they get immortals once you have iron which are twice as good as swordsmen against spearmen. It's very rare for a veteran immortal to lose against a spearmen on cheiftain. Dont forget citieis above size six get a defense bonus, plus terrain, plus the wall if the CPU opponent built one. As the previous poster alread mentioned you can take some bombardment units. Also elite or a vet archer or 2 with your swordsmen should even things out a bit, I always, always take defensive units with my offensive units so that when they are attacked the defensive unit (spearmen, etc) soaks up the damage leaving my attacking units free from harm, there is a reason why the CPU always takes a unit or two with settlers, apply this same principle when attacking with slow moving units like swordsmen/immortals.

          Comment


          • #6
            On top of the previous comments, it could be worse: Was the city on a hill? Did the AI civ have the Great Wall? Etc, etc.

            Welcome to the wonderful world of the Civ3 RNG... as Diss notes, show up with overwhelming force, and it won't be a problem. Usually. If it still happens, don't make morale-stirring speeches to your monitor; throw the damn thing out the window!

            Seriously: The RNG can suck. BUT, as I've argued in the past, Swords are *more* than fine. Give me enough of'em, and I'll knowk down pretty much anything in my path. Sword-level UUs are even tastier... I truly love Legionnaries and Immortals.
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

            Comment


            • #7
              I love the Legion as well, because it has def of 3, very nice. Best defender for a very very long time and can attack any ancient unit.

              Comment


              • #8
                Get used to employing CTRL-SHIFT-M to eliminate cities, units and tile improvements. This will let you clearly see the geography before you intiate a battle. Look for the hills, rivers, etc. and plan accordingly.

                CTRL-SHIFT-M again to return to the normal view.
                Haven't been here for ages....

                Comment


                • #9
                  Cheers mates for all the feedback. I got to do the numbers tactic. I had a 10 unit army with swordsmen, archers, 2 catapults, and spearmen and I crushed the evil Portuguese like ants

                  The other time when I was always losing, it was in normal circumstances: no hill, below 3 city, no walls.

                  I think its the numbers that make a difference in war.


                  BTW what is RNG?

                  I always play as the Americans, they are not militaristic, maybe thats the case. It's just, I cant stand playing any other civ

                  Off topic: Do you know any really cool scenarios of WW1 or WW2 for CWC, and can u pass me a link?

                  cheers again mates


                  Tomasz

                  Comment


                  • #10
                    RNG - random number generator
                    Haven't been here for ages....

                    Comment


                    • #11
                      Originally posted by Tomasz
                      Cheers mates for all the feedback. I got to do the numbers tactic. I had a 10 unit army with swordsmen, archers, 2 catapults, and spearmen and I crushed the evil Portuguese like ants

                      The other time when I was always losing, it was in normal circumstances: no hill, below 3 city, no walls.

                      I think its the numbers that make a difference in war.


                      BTW what is RNG?

                      I always play as the Americans, they are not militaristic, maybe thats the case. It's just, I cant stand playing any other civ

                      Off topic: Do you know any really cool scenarios of WW1 or WW2 for CWC, and can u pass me a link?

                      cheers again mates


                      Tomasz
                      yeah it's amazing what 10 units can do for you instead of 5. It's weird the way the "rolls" go in the combat. Kind of annoying at times, but I try not to let it ruin the game for me.

                      here are some scenarios. I really haven't had a chance to try them out. I want to try the civil war one out, when I get time.

                      Comment


                      • #12
                        The militarousic traight doesn't affect who wins in a given battle. What it does do is increase promotions when you survive.

                        Usally the defenders in cities will be fortified. And the minimum terraign bonsus while defending is 10%

                        Adding them up, the real ratio is 3 vs 2.7

                        2 + [10% * 2] + [25% * 2] =
                        2 + .2 + .5 =
                        2.7

                        Your edge in winning a single combat is slight indeed, some of the defenders are likely to get promoted if their militaretic.

                        I generally recomend a minimum of 1.5 Swords per Spear before attacking. 2 to 1 is better still.

                        Also a few Horses added to Swords can do wonders. Horses can wound the enemy and retreat with 1 HP remaining, softening them up.
                        1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                        Templar Science Minister
                        AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                        Comment


                        • #13
                          I'd recommend attacking with a real army- triple the hitpoints, increase attack and movement and that single unit will almost never lose the battle. Of course, you have to win a few regular unit battles first...
                          Enjoy Slurm - it's highly addictive!

                          Comment


                          • #14
                            Re: Re: Battle problem

                            Originally posted by xts3
                            ...It's very rare for a veteran immortal to lose against a spearmen on cheiftain...
                            I'm not sure if you meant what it sounds like you meant, but difficulty-level doesn't affect combat odds (except against barbarians).
                            "Every time I have to make a tough decision, I ask myself, 'What would Tom Cruise do?' Then I jump up and down on the couch." - Neil Strauss

                            Comment


                            • #15
                              vetran units have nothing to do with difficulty level

                              Standard Hit Points:

                              Conscripts: 2
                              Regular : 3
                              Vetran : 4
                              Elite : 5

                              Certain units have +1 hp bonus in Conquests. (Such as Indian War Elephant)
                              1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                              Templar Science Minister
                              AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                              Comment

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