I've done some searching, so I can't find any common knowledge on this, but ...
How many workers do you usually build? One per city? More? Fewer?
How do you manage the number of captured/bought vs. "native" workers? Do you prefer to keep an "outsourced" workforce? Or do you add them to your cities and build your own?
How does your ideal number of workers change from REX to "building" to industrial age to endgame?
How do you best lay off workers when you do decide to downsize? Which cities do you prefer to get the pop bump?
Thanks in advance,
mdt
How many workers do you usually build? One per city? More? Fewer?
How do you manage the number of captured/bought vs. "native" workers? Do you prefer to keep an "outsourced" workforce? Or do you add them to your cities and build your own?
How does your ideal number of workers change from REX to "building" to industrial age to endgame?
How do you best lay off workers when you do decide to downsize? Which cities do you prefer to get the pop bump?
Thanks in advance,
mdt
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