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Weird things you do...

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  • Weird things you do...

    ...with your extra workers. usualy in the mid industrial age, after the radiuses of all my cities are mined, irrigated and railroaded, i end up with a gazilion of workers. last game i was nearing a hundred and they were all running out of things to do. i was really happy to get poluted squares. if i have a lot of money and my towns are near size 20, then usualy just dispose of the captured ones, spreading them to reinforce population around the empire. for the rest of the boys it's building railroads on every unused tile, the great wall of china with barricade... i even turned western australia into a sherwood forest once, to block the arab cavalry.
    so, what weird stuff do you get you ppl to do?
    I assure you Mr. Ambassador, we're not building a Doom's Day Machine
    Our source was the New York Times

  • #2
    Join them to cities? Make them work conquered lands? Automate, so I don't get bothered with cleaning Pollution? Build Radar Towers? Build Airfields? Build Forts? Disband?

    If I ever do weird things with Workers, it's shortly before Rails, when I might have too many, but wouldn't want them disbanded, waiting for Railroads to come. I'll build Forts then.
    Seriously. Kung freaking fu.

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    • #3
      I only micromanage workers in the first and a part of the second era. After that I automate them all.

      And auto-polution-cleaning workers do a very good job!
      Formerly known as "CyberShy"
      Carpe Diem tamen Memento Mori

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      • #4
        Besides all of the above, I'll sometimes plant them on costal hills and mountains since the AI loves to unload its troops there.

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        • #5
          I stack the on top of a mountain, deep inside of my country borders, and ignore them until I need them. I'm talking modern era here after everything concerning RR, pollution, improvements are done.

          I simply do this so I can find those guys when I need them. Yes, it's a bit cold up there, but I'm a despot, dammit.
          Haven't been here for ages....

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          • #6
            Originally posted by CyberShy
            I only micromanage workers in the first and a part of the second era. After that I automate them all.

            And auto-polution-cleaning workers do a very good job!
            It's pity they don't keep the setting if there is no pollution. Just... hang around, have a cup of coffee, and if pollution shows up get to work.
            I've allways wanted to play "Russ Meyer's Civilization"

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            • #7
              SHIFT+a. After everyting is improved, works exactly like automatic Pollution cleaning. If nothing is left to be cleaned, the Workers fortify in cities, waiting for work to show up.
              Seriously. Kung freaking fu.

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              • #8
                Re: Weird things you do...

                Originally posted by Cvetin
                if i have a lot of money and my towns are near size 20, then usualy just dispose of the captured ones, spreading them to reinforce population around the empire.
                Why dispose of the captured wokers? Keep them and get rid of the native workers as they cost maint.

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                • #9
                  Originally posted by gunkulator
                  Besides all of the above, I'll sometimes plant them on costal hills and mountains since the AI loves to unload its troops there.
                  They could still unload their troops there. Workers no longer prevent an enemy from landing on the coast.
                  "Got the rock from Detroit, soul from Motown"
                  - Kid Rock "American Badass"

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                  • #10
                    Yes, that's expensive cannon fodder.
                    Haven't been here for ages....

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                    • #11
                      Didn't know that! Odd that I've never seen the AI do it.

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                      • #12
                        Add it to the list of 10,000 other smart things the AI could do, but doesn't.
                        "Got the rock from Detroit, soul from Motown"
                        - Kid Rock "American Badass"

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                        • #13
                          You can??

                          Even without marines?? Dang, learn something new every day.

                          I've used workers for this very reason too. I never even attempted to do this or saw the AI do this.

                          Workers no longer prevent an enemy from landing on the coast

                          You say no longer, is this then a C3C thingy?
                          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                          Then why call him God? - Epicurus

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                          • #14
                            I am guessing that he means you could use the lethal bombardment to kill the worker and then land.

                            I doubt that you could land on top of any units or capture workers with out a marine or berserker.

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                            • #15
                              You could. It's a "C3C thingy" indeed.

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