Announcement

Collapse
No announcement yet.

Bad in science, bad with relationships. Help needed

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Bad in science, bad with relationships. Help needed

    I really can't understand how could I be as fast as computer to get new advances.

    If I will try to but most of my money to science, computer players still get advances much faster.

    If I will try to be nice and buy/sell advances, it works when I sometimes can get an advance others don't have. But that happens only in the beginning of the game. After that computer players don't sell me new advances :-(

    So how can I be as fast as computer players? Any hints? Or guides?


    Another thing is relationships. How can I keep other players happy with me? They are usually annoyed or even angry. Should I give them money often or what?
    Jani

  • #2
    Which techs are you researching later on, when you find the AIs do not want to trade with you?

    Are you putting Roads on all your tiles?
    And her eyes have all the seeming of a demon's that is dreaming...

    Comment


    • #3
      I will fall so badly behind with techs later that I can't trade anything because all AIs have already all techs that I could try to advance.

      I am using roads everywhere
      Jani

      Comment


      • #4
        It is hard to know what the issues are with the data we have. Did you manage to research better than the AI at any level, with regularity?

        If you are playing at the higher levels, then being behind is the norm, how long is a function of the level and your style.

        The Ai being annoyed is common if you have resources and lux that you are not trading. It is common, if you are larger than that civ and are not trading with them.

        If you are playing the middle levels, then you should be able to hold your own at some point. So my questions are what level is the game, what size is the map and how many civs and the map type?

        In general at Monarch or less and not being able to catch up on research, then it is an empire management issue.

        Comment


        • #5
          I am now playing emperor level. In lower levels I can research better (maybe not well enought?). I am usually playing in middle size map with about 10 (8-12) players.

          Usually I play peacefully. Not attacking unless there seems to be couple of nice cities to catch or if AI is going to fall because other AIs are attacking against it. Of course I defend against AI attacks and get the cities back (the cities AI has managed to get from me).

          I am usually middle size empire (or a little smaller) and my power is usually little below average. I am usually trading if I have extra luxury or resources.

          I haven't been playing in a while and when I started again, I remembered that I have always been quite poor in these two things.


          How often should I contact AIs? Should I try to give them gifts? What kind of gifts?

          And how much (about) should I spend to science? And how many of the advances should I got from AIs (buy/trade) and how many of them should I research by myself?

          I have tried to find something about these two issues from your guides, but these two areas seems not to be discussed in guides or forums.
          Last edited by janilxx; January 25, 2005, 14:49.
          Jani

          Comment


          • #6
            Ok Monarch, is this C3C or not? I will presume it is C3C for now as vanillla civ is easier. If you have a good start, you can stay pretty close to the Ai in tech with good management and some smart trading and near max researching.

            If any of these pieces are missing, then you will fall behind in the late ancient age and can catch up in the late middle age.

            The map size you mentioned, I guess is large? A std map would be 8 players normally. With a large map and less than the full number of civs (12), you should have an easier time.

            Peaceful play should not be a factor at this level, presuming you do as you say and bash them when they attack.

            Once the land is starting to get taken, you want to have the military advisor saying your are at least average to them and not weak. If you are weak they will try to extort you.

            I am not one to advise on trading as I am more inclined to not trade much after the ancient age. In the main, I look for techs that can be traded to many civs and rarely trade resources. Lux I with hold after industrial age, unless some special circumstances.

            If you were in a game where you would be weak all the time, then I make more frequent contacts and trades. The more you stay in contact the better they like it.

            Gifts are probably not need at Monarch, unless you want something. I often give my map after I have all the land in my borders and there is no place for them to settle or I can block that area. I tend to do this with civs that are no threat to me. If you give gold, make it at least 10.

            One way to give a gift that cost nothing is to intend to sell a tech, but they do not have enough gold to make it worthwhile. You then give them some gold and then sell the tech. You get your gold back, but they percieve you as having given a gift.

            Research I do in extremes. I will go as hard as I can afford or as litle as possible, maybe just one scientist. Be sure to get as many contacts as soon as you can to reduce the price of any known techs and of course to trade or buy any you can. My only exception to buying is to not buy from any KAI.

            I would expect to do most of my research at Monarch as I should be able to beat them to techs at least by industrial age. If you are not doing that, then go for a tech that is not being researched and trade it around for cash or techs. The cash will slow them and under write your research. At the higher levels they will not have any cash.

            Post a save if you want for clarification.

            Comment


            • #7
              Hum, did you change the level to emperor or did I fail to read it properly?

              Well the difference is not great. The timelines are extended a bit as you probably will need to have more time to do your own research. You may even go for the GL and hoard cash for upgrades, but as a peaceful player maybe not.

              So it is not uncommon to find you are cut out of the loop in the middle ages, if you did not have a good start and make the most of it. You should still be able to get back in the research race by the industrial age. At least enough to get a shot at the ToE.

              So the main difference is you may take the GL no research path until Education. I would say a peaceful player could do the GL and keep researching some optional techs when they are available and get one or two before the Lib is obsolete.

              After that I am very careful about trading techs and time them so they get something and do not hurt me much.

              I think a quasi peaceful style is better at emperor. That is where you rarely start wars, but are prepared to do serious damage when you are in one. Get others to war with other civs when you can to slow down their research and wonder building.

              Be careful to not get a KAI going any sooner than it would otherwise.
              Last edited by vmxa1; January 25, 2005, 17:51.

              Comment


              • #8
                BTW we have a few good threads on emperor games. I think Ducki and Moutain Sage are in the strat forum.

                Comment


                • #9
                  Being a builder at Emperor is doable, it's just more difficult.

                  The important thing is that the AI is more cranky at Emperor than Monarch. (With standard moods), so you need more military units to keep the peace.

                  And also, I'm pickier about my starting land conditions on Emperor.

                  The science question is it depends. If your commerical or seafaring on stock conquests, Writing in 50 turns at one science beaker praticlarly screams out. Otherwise, if the map isn't so big that Pottery takes a very long time, it's often a good choice.

                  Expect to fall behind in techs during the ancient era on Emperor, athough several units exploring and discovering bypassed goody huts will delay that.

                  Sometime during the middle ages depending upon your REX and civ strengths you should bottom out and start to catch up.
                  Sometime during late middle ages to early industrial era you should catch up. (If all else fails while all AIs are reseraching Nationalism - Communism - Fascism) ToE should give you a tech lead if you don't have it already.

                  Exploration is your friend. Contacts can give you techs, PP itself can give you techs, maps can give you techs.

                  Active trade deals make the AI slightly less cranky.
                  1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                  Templar Science Minister
                  AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                  Comment


                  • #10
                    oops, double post
                    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                    Templar Science Minister
                    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                    Comment


                    • #11
                      Also, for better AI civ attitudes, make sure to place embassies.
                      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                      Duas uncias in puncta mortalis est.

                      Comment


                      • #12
                        Bad in science, bad with relationships. Help needed
                        So, how's your sex life??

                        J/K.

                        The above advice by vxma1, jon, and Theseus are right on for playing at this level. I play SP on Emperor quite a bit. A nice level where you can still try to play builder, as mentioned above. The higher levels force you into a more focused, and singular approach to the game ( ie bonking heads).
                        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                        Comment


                        • #13
                          Hum, did you change the level to emperor or did I fail to read it properly?
                          I was hoping to be fast enough so that no one would not see the word "monarch". But I failed. I wrote it without checking my current game's level. But I decided to check it later and then I noticed that I was wrong.

                          A std map would be 8 players normally.
                          I am using standard map (I didn't remember this name (standard) and used middle size). I have changed player number from the BIQ (or what was that) file. I like to play with more players but not in too big map.


                          Thanks to everyone for helping me. My new game will begin shortly, because Egypt has 8 spaceship parts... And I don't have event tanks yet :-( (Egypt has the whole big continent, and I am much smaller)
                          Jani

                          Comment


                          • #14
                            In the scenario properties you can change the number of players. Just know that the more players in the game the faster the Ai can research.

                            The sooner they make contacts, the faster they can research. The sooner the land is nearly settled, the sooner they will get aggressive, all things being equal.

                            I don't recall having had the Ai launch a ship on me, even on Sid. I have had them kill me or win by culture. It may be worth your time to post a save in your next game some time in the 40-60 turn time frame.

                            FYI do not use an autosave, make a save directly as they are much smaller and will be within the size limits.

                            Comment


                            • #15
                              Janilxx, I have a suggestion for you:
                              I'm a Regent/Monarch level player and I was always defeated at Emperor level.
                              Now I'm playing a Training Succession Game
                              described in Apolyton University Section and I'm learning a lot about tech trading and strategies for this level. Veterans are correcting my errors and I feel I'm improving.
                              Why don't you read this thread and maybe join the game?
                              We are now near the beginning of Industrial Age and we are a bit behind the AIs, but I think we can win the game.

                              Comment

                              Working...
                              X