I've got a situation which has me a little confused... perhaps I don't really understand how poprushing works:
This is under Feudalism, btw...
Turn 1: I capture a 10pop city, and fill it up with many units.
Turn 2: The city starves to 9pop, ends resistance, and has produced 1 shield. I rush a Temple, taking it to 6pop.
Turn 3: Temple built, still at 6 pop, 0 shields.
Turn 4: Still at 6pop, 1 shield produced. I try rushing a Library (79 shields needed)... no go. I rush a Granary (59 shields needed), costing 3pop. I am then able to rush a Library (20 shields needed), costing 1 pop, and thus leaving me with 2pop remaining.
Huh?? I couldn;t rush 79 shields directly for 5pop, but I got the same 79 shields for 4pop in two stages?
/me , still messing about with nasty Viking stuff.
This is under Feudalism, btw...
Turn 1: I capture a 10pop city, and fill it up with many units.
Turn 2: The city starves to 9pop, ends resistance, and has produced 1 shield. I rush a Temple, taking it to 6pop.
Turn 3: Temple built, still at 6 pop, 0 shields.
Turn 4: Still at 6pop, 1 shield produced. I try rushing a Library (79 shields needed)... no go. I rush a Granary (59 shields needed), costing 3pop. I am then able to rush a Library (20 shields needed), costing 1 pop, and thus leaving me with 2pop remaining.
Huh?? I couldn;t rush 79 shields directly for 5pop, but I got the same 79 shields for 4pop in two stages?
/me , still messing about with nasty Viking stuff.
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