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GRAPHICS: Pounder's Graphics Library

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  • GRAPHICS: Pounder's Graphics Library

    I have posted some of these on this site, most I have not. Rather than posting these all on this site I thought I would just post an index with some small descriptions and links to the files.

    Hope I'm not breaking any rules.

    Just click on the blue link to go to the thread.

    Roads and Railroads

    Pounder's Completely Redone Railroads
    Alternate railroads made from scratch. Has rails interlaced with paved roads.

    Gravel Roads
    Gray roads broken roads. I use them so I don’t have the same roads in every scenario.

    Stone Roads
    Two versions of stones roads. I use them in ancient and middle ages scenarios.

    Broken Brown Dirt Roads
    I use them in scenarios like Mesoamerican where there are plenty of jungles.

    Gray Version of Kuratko's Hwys
    I have just made a gray version of Kuratko’s highways, they are an alternate to railroads.

    re-done roads
    These are a broken version of the regular brown roads, they look a little different on each terrain, eg. In the desert it looks a bit like there is sand on parts of the roads and on the tundra looks like snow on the roads.


    Wonder and Era Splashes

    New Format Wonder Splashes by Pounder
    Wonder Splashes with additional info like: benefit of wonder, expiration of wonder, culture, will be it a tourist attraction and civ traits that will trigger a golden age. The Picture is totally un-obstructed due to the fact that the information has been move outside the original splash. There new splashes for the epic games and for several of the Conquests scenarios. There are new widescreen and regular backgrounds as well.

    New Wonder Background Can Display Larger Splashes
    Demonstration of using larger wonder splashes.

    Pounder's Conquests Wonder Splashes
    An early attempt at making wonder splashes with additional info.

    Era Splashes
    Alternate set of Era Splashes.


    Terrain

    Reef
    Four versions of reef added to the coast.

    Adding a little variety to Grassland
    Added heavy grass to portions of the grassland that blend nicely with hills and irrigation. Version for Snoopy’s and Rhye’s terrain.

    Death in the Desert
    Added animal and human skeletons to show up very randomly in the desert. Four versions including Snoopy's and Rhye's.

    Modified Snoopy's floodplains to add Escarpment
    Two versions of escarpment added to the floodplains, give a bit of a ravine look.

    Fitted Irrigation
    Irrigation that doesn’t jut out into the water. This irrigation follows the pattern that Firaxis set out.

    Waterfall
    Three waterfalls, one by myself and one by Vuldacon for Snoopy's Terrain. One by myself for Rhye's Terrain.

    Added Fjords and Cliffs to Snoopy's Coastal Terrain
    As the title says.

    Terrain Bonus with Minerals and Variety of Animals
    Marks terrain with the number of shields and food, using animals to mark food and minerals to mark shields. Only valid at the being of the game. I don’t use any version of this file as I disable it in the options, makes the terrain too busy.

    Alternate Landmark Terrain Markers
    If you play with food and shield markers on, this will mark your landmark terrain with something other than diamonds.

    Wider River Mouths
    Three versions of deltas with wider river mouths. I particularly like the muddy deltas on post #20. They cover up the problem where some deltas are too far out to sea and others are too recessed.

    Ruins
    Three versions of ruins, two that could be used in any era and a third that is intended for use in modern scenarios.

    Grayer Craters
    A grayer version of Firaxis’ craters.

    Village Goodyhuts
    Using eight different villages I made as goodyhuts.

    Alternate mine/Terrain Buildings
    Alternate versions of mines, barbarian camps, fortresses, etc.

    Marsh with Heron and Keep Out
    I have added a Heron (bird) that Colonel Kraken had made and a Keep Out sign I made to Snoopy's marsh (Snoopy's standard terrain). They show up quite randomly, you may not see them at all in some games.

    Volcano Sacrifice
    Volcano Sacrifice. It will show up very rarely because there must be a single volcano with jungle on three sides of the volcano.

    Borders

    Stockade Borders
    Three versions of stockade borders, these don’t look like any previous borders, I like the version in post #11 the best. There are towers in the hills, undulating heights, borders are not straight I the hills. I originally made these for scenarios, but now I use them in the epic game as well.
    The Civ colours are marked on top of the fence and on the towers.

    Razor Wire Borders with Towers and Flags In Hills
    Borders that are meant for modern scenarios. Like the stockade borders, these are not like any previous borders.

    Borders with Flags in the Hills and Mountains
    Looks good in any game, not scenario specific.

    Territory With Tunnel/Cave
    Was just playing around with added tunnels at border crossings the roads and railroads get built into. Look like a cave or mine until the road gets there.

    Other

    Ambient Sounds: Owl and Loon
    Sounds that can replace any ambient sound.

    UFO Overseer of Palace
    Modified palace background.

    Krayzeenbk's Popheads with Specialist Nationality Marked
    Added civ colours markers to the specialty citizens so you know their nationality as well. I like Krayzzeenbnk’s popheads the best as you can see the nationality and happy of your citizens at a glance.

    Global Warming with Thermometer
    Three versions of the global warming with a thermometer added. There are two with the sun and the thermometer (original by me and a second variation by Rufus T. Firefly) and one with thermometer only (no sun).

    Air and Harbor Markers
    Alternate markers for cities for airport and harbor. Less obstruction and they look better.

    Turns Left Display Alternate
    Alternate window for the number of turns left in the game. Not as wide with clocks on the sides.

    Fixed Transport Window Leftovers
    Fixed the bug with where there were bits of the transport window left behind after you closed it.
    Moved the window over so it clears properly.

    Miscellaneous Graphics
    These are just some graphics that I have thrown together that I never used.
    They could be used for goodyhuts, resources, pollution, ....whatever.
    Last edited by pounder; February 13, 2005, 10:06.
    Goto My Library

  • #2
    New Era Splashes Posted
    Goto My Library

    Comment


    • #3
      New Stone Roads Posted
      Goto My Library

      Comment


      • #4
        Posted Marsh with Heron and Keep Out
        Goto My Library

        Comment


        • #5
          Posted Volcano Sacrifice
          Goto My Library

          Comment


          • #6
            Posted Waterfalls for Rhye's Terrain and some misc graphics.
            Goto My Library

            Comment


            • #7
              All your graphics look interesting. Can I get them as one packed library or do I need to download them individually?
              There is no such thing as nothing!

              Comment


              • #8
                preview pics! we are so lazy
                I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

                Asher on molly bloom

                Comment

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