In my current epic, I experimented with several governments to try to see what's good for what.
So far I'm not sure why anybody would want to run Feudalism and some vague idea why would I want to run Fascism.
The only reason I would want to run Fascism is the uber-fast workers. However due to its extreme nationalistic tendencies, it's not worth it for me to take the population hit and no culture-building. So the ideal time for me for this government would be after I'm satisfied with my borders and have no plan nor interest in expanding but that's usually very late into the game.
Are there anything I'm overlooking regarding Fascism? Advantages or ideal situations to use this form of government?
And what about Feudalism? This got me puzzled.
So far I'm not sure why anybody would want to run Feudalism and some vague idea why would I want to run Fascism.
The only reason I would want to run Fascism is the uber-fast workers. However due to its extreme nationalistic tendencies, it's not worth it for me to take the population hit and no culture-building. So the ideal time for me for this government would be after I'm satisfied with my borders and have no plan nor interest in expanding but that's usually very late into the game.
Are there anything I'm overlooking regarding Fascism? Advantages or ideal situations to use this form of government?
And what about Feudalism? This got me puzzled.
). The downside is the population drop and research drop (if switching out of Democracy/Republic). However, you can finish building Railroads just in time to join workers back into cities, so a good timing can reduce the first effect. And the lower science... Well, you are going to kill anyone who dares research faster, so it's no biggie either.


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