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Add a stupid road!!!!

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  • #16
    I do not always see a depleted resource pop back up. I am not sure if they do and failed to notice or they just do not alway get replaced in C3C. Often you get so many msg in a turn, you can follow them all.

    I remember they always did in CivIII. Anyway, I am with you, paying for resources is not a good thing in the main. It helps my foes way to much.

    Sooner or later I will have to fight them, so why not do it for a resource?

    I forget the level for this game, but if it is very high, you could end up with culture and UN problems, not to mention more resource shortages. Those could lead to a loss as the AI now has lots of land and will just be making troops endlessly.

    Anyway I feel one must always take over their own landmass. If for no other reason than to prevent any sneak attacks from doing big damage before it can be stopped.

    I want to force them to have to invade, even at the highest elvels you can defend those.

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    • #17
      If you can buy maps off people, try that - it will be cheap for areas you already know, and it will update terrain improvements and changes of resources etc. That way if any more resources have appeared you will spot them.

      Also, to tell if that Coal (assuming it isn't the one that disappeared) is roaded already, you can right-click and see what the trade etc there is. Even if you can't see an improvement like a road, you can still see the improvement's effect on the total trade/shields/food.

      Sneaky, huh?
      Consul.

      Back to the ROOTS of addiction. My first missed poll!

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