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Add a stupid road!!!!

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  • Add a stupid road!!!!

    I found Steam Power, and the AI all just found it too. The problem is there is enough coal for everyone, but not in my territory. The Spanish have one surplus, but they don't have a &*#$ road on it so I can't trade for it. Would it be a good idea to sign a RoP just so I can send in my workers to connect that tile??

    And please DON'T say "take it by force." I don't want to do that!!
    One OS to rule them all,
    One OS to find them,
    One OS to bring them all
    and in the darkness bind them.

  • #2
    Yeah, if you're not willing to go take it from them, I would suggest signing a RoP and roading it for them.

    Good luck.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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    • #3
      You STILL do not have a sea way to do that? Do you have Navigation?

      Comment


      • #4
        Originally posted by pedrojedi
        You STILL do not have a sea way to do that? Do you have Navigation?
        The coal has no road and is therefore not attached to their trade network.
        One OS to rule them all,
        One OS to find them,
        One OS to bring them all
        and in the darkness bind them.

        Comment


        • #5
          Just be sure to not finish the road and fail to make a deal that turn. You could find they traded it to someone else.

          Is there room to drop a city of your own to claim it or is totally within their borders and cannot be "stolen" by culture?

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          • #6
            And be sure that they have steam power - the AI does not negotiate resources it cannot see. At least that happened to me.

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            • #7
              One OS to rule them all,
              One OS to find them,
              One OS to bring them all
              and in the darkness bind them.

              Comment


              • #8
                War with the Spanish may not be such a bad route. They're in love with those stupid, weak Conquistadors.

                Comment


                • #9
                  Originally posted by gunkulator
                  War with the Spanish may not be such a bad route. They're in love with those stupid, weak Conquistadors.

                  Uhhh..............





                  no.



                  One OS to rule them all,
                  One OS to find them,
                  One OS to bring them all
                  and in the darkness bind them.

                  Comment


                  • #10
                    *$*&$#@ THIS *$*&%$ GAME!!!!!!!!!!!!!!!!!!!

                    FIVE %#$@%$@ COAL IN THE &$%#%# WORLD AND OF COURSE ONE HAS TO $&#^#@ VANISH!!!!!
                    One OS to rule them all,
                    One OS to find them,
                    One OS to bring them all
                    and in the darkness bind them.

                    Comment


                    • #11
                      I would take 2 or 4 armies and as many units as I can muster and fit into my ships. Include 1 settler and 4 workers. If you then drop it all on the BG next to the coal, you can build a city the next turn.

                      Take 1 army and the workers to the coal to make a road and hold it. Rush a barracks first. Then start a harbor and rush it the turn the road will complete.

                      Now get the rails going. My work gang will be poised to RR my strongest city and then start connecting.

                      The Spanish (if that who it is) will not attack the army in the field. This means the landing force will not be touched. It means after you found the city, the work stack will be safe and the attackers cannot use the moutain (if you get to it first).

                      Once the city is founded the AI will attack, so I would prefer at least one army made of my best defensive units.

                      After they have tossed the attack force you can elect to take down some cities and force peace, if that is what you want.

                      If you have knowledge of their army and it is really big, I may rush a wall after the barracks.

                      Comment


                      • #12
                        justjake....how recent is that map? If you haven't traded maps with the spanish for a while, you could find that they have already connected the coal resource and traded it off to someone else
                        So if you meet me have some courtesy, have some sympathy and some taste
                        Use all your well-learned politesse, or I'll lay your soul to waste

                        Re-Organisation of remaining C3C PBEMS

                        Comment


                        • #13
                          Originally posted by vmxa1
                          I would take 2 or 4 armies and as many units as I can muster and fit into my ships. Include 1 settler and 4 workers. If you then drop it all on the BG next to the coal, you can build a city the next turn.
                          Why not the non-BG between the mountains?

                          Take 1 army and the workers to the coal to make a road and hold it. Rush a barracks first. Then start a harbor and rush it the turn the road will complete.
                          Now get the rails going. My work gang will be poised to RR my strongest city and then start connecting.
                          Won't the Alicante's culture cut off the line to his mainland harbors?
                          I think he'll HAVE to drop on the BG tile - as you said - AND take Alicante, to link the coal to his mainland.

                          Let's hope for him there is some easier coal to grab...
                          The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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                          • #14
                            You should get the immediately adjacent tiles to the city. You just would not get any expansion of the borders after the temple, until you eliminated their city.

                            The main reason for the BG tile is that it is not roaded and it is closer. Either is fine, if they can be reached on th same turn.

                            Where you normally want to preserve BG tiles for production, they are of no interest at this point in the game on another landmass. You will be getting one shield after corruption anyway.

                            You won't have to spend worker terms (possibly under threat) improving a tile.

                            I suspect that going with the tile between the mountains puts you at easier access to Palma. I don't like having those mountains next to me as they will make attacking painful.

                            Hopefully you will have some cannon types to lower hit points.

                            Comment


                            • #15
                              I think he's saying that one vanished.

                              It should have popped up somewhere else, though.

                              Also, he's said a couple of times he doesn't want to fight for the resource.

                              Personally, I'm almost as averse to paying for a resource as he is to fighting for one, but to each his own.

                              -Arrian
                              grog want tank...Grog Want Tank... GROG WANT TANK!

                              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                              Comment

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