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Is Culture Flipping unbalancing?

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  • Is Culture Flipping unbalancing?

    Grrr! I just 15+ units to a culture flip in the Middle Ages! While I don't disagree with the concept of the culture flip, I do take umbrage with a flipping city destroying _all_ your units.

    At the very least I feel a city should not be able to destory more units than it has population. And a few citizen ought to die the revolt as well.
    50
    No, it's just fine as is
    58.00%
    29
    Yes, it ought to be toned down
    24.00%
    12
    Hell yes! I reload or just disable it
    8.00%
    4
    I flip on Banana peels
    10.00%
    5

  • #2
    It is poorly implemented, but not unbalancing.

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    • #3
      Maybe so, but it is not worth the effort on their part to chage it now.

      Flips are so rare in my games as to be a non factor. I like to put armies in a captured city and I cannot recall the last fliip I had with some in a city.

      Use the flip calculator to see what you need to have to prevent flips.

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      • #4
        I would rather units get displaced somewhere and lose a lot of hit points. Losing armies through flippage is flipping mad and makes me flip!
        One day Canada will rule the world, and then we'll all be sorry.

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        • #5
          Oh, Coracle?? Where are you??
          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

          Duas uncias in puncta mortalis est.

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          • #6
            It is annoying, but not unbalancing. It would be nice if it could get toned down, but unrealistic.
            "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
            -me, discussing my banking history.

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            • #7
              Anyone unhappy with the implementation of culture flipping should vote for Coracle in the next HOF poll.

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              • #8
                Yeah I'd like to see culture flip as some kind of violent and armed civil disorder (riots, rebellion, whatnot). Angry population vs military units would be computed to see how many units get destroyed and how many get 'pushed' out with hit points damage.

                Ah well, we can *itch all we want but it will not be changed or whatever.
                Who is Barinthus?

                Comment


                • #9
                  I like culture flipping. This may seem like heresy, but I wish they would emphasize it more. So far on this thread, there has only been a discussion of one part of culture flipping: when captured cities go back to their original empire and how all the military units disappear. I like it!! It gives me something to worry about. Should I put that whole stack of doom into the city, or should some of them sit outside for a turn or two. They are more protected when fortified within a city, but they vulnerability to catastrophic flip. Hmmm, another interesting trade-off decision.

                  But what about the other half of cluture flipping? What about taking a city peacefully? As someone who likes to build, I find that culture flipping is one way to expand a little or get rid of an annoying foreign city. I'd love to be able to build an economy and culture strong enough to slowly absorb my neighbors city by city without a shot being fired. We need more room in this game for evil geniuses who want to conquer the world through peace.
                  If you aren't confused,
                  You don't understand.

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                  • #10
                    Culture flipping is not unbalancing. Do not garrision cities that you think will flip(ie anything that wasn't settled by you), either stations troops immediately outside them, or not at all. Alternatively raze the poor city placement by the ai and resettle with lots of free workers.

                    Flipping is absurd,but there are plenty of easy ways to work around it that don't involve reloading.

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                    • #11
                      More I think about it, if the game didn't destroy units and merely displace those, the player and AI would just retake the city. So I suppose having flipping destroying units help avoid that.

                      I do like culture thing although it can be unrealistic sometimes. I also wish they implemented something related to immigration. Such as if country A and country B would have a mixture of people from both in border cities, depending on factors such as economy, superior culture, and so on.
                      Who is Barinthus?

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                      • #12
                        I echo Sir Ralph, except for the Coracle comment.
                        Enjoy Slurm - it's highly addictive!

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                        • #13
                          just hunger them down to one food and then bring your own workers to populate the city. I read somewhere that if 1/2 of the population is no foreinger then the flipping chance is mostly reduced

                          Greetz
                          http://www.danasoft.com/sig/scare2140.jpg

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                          • #14
                            I like this feature a lot. Sure, it can drive you crazy when it happens at an inopportune time. When you understand the dynamics, it happens to the AI more than the human player. I like the introduction of random events into the game.

                            The peaceful flipping point that eris makes is spot on!
                            Haven't been here for ages....

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                            • #15
                              It's banana! I agree with several people here in saying it's not unbalancing, but it is poorly implemented. The results of a flip are draconian. It would be nice if there was a chance for a few units to survive!

                              I do like the idea behind it though.

                              (By the way, wasn't there a similar thing in the original Civilization? Where an opponent's city could just 'flip' over to your side because they were jealous of your prosperity, or something.)
                              "Every time I have to make a tough decision, I ask myself, 'What would Tom Cruise do?' Then I jump up and down on the couch." - Neil Strauss

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