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  • #31
    Yes unless you are playing Chief or Warlord. As a RoT (rule of thumb) CxxxC is too far apart. Ok you can get away with a higher level, but it gets harder.

    You cannot get the city up to a size that would let it use all of those tiles for a long time. You are then faced with lots of tiles to road that no one will work.

    You have greater distances to travel to aid a city under attack. This does not have to mean that you can have no city at that distance. Just you need a reason to do it, such as terrain.

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    • #32
      Originally posted by Shr3dZ
      I started by trying the CxxC but realized I had a bit too much power in the beginning so now Im trying the CxxxC and it makes it a bit more even, plus less MM.
      I don't really understand this comment You can't have "too much power", or if you do, move up a difficulty level.

      As vmxa1 says, CxxC is a whole lot more efficient than CxxxC. You will find of course that using CxxC most cities will only grow to size 12 (with some even maxing out at around 8 or 9), but this is again more efficient and means you don't have to waste time building Hospitals in the late game. It is a rare game that I will build more than a couple of Hospitals, and then only for a mega-city to get the late Wonders or SS parts.

      Golden Bear ---> if you are able to achieve size 17 to 21 in most cities, then you are using at least CxxxC spacing, which is too far apart. Try bringing them closer. This will save you worker turns and allow you to share tiles between cities (which is particularly useful when one city is building Settlers and with the pop drop another city can use the extra improved tiles).

      Remember, the key to success in this game is making sure every worked tile is improved, and every tile within your empire is worked. Closer spacing means less worker effort and better utilisation of tiles. Wider spacing means that for most of the game a large number of tiles within your empire will not be worked at all. You will be amazed at the increase in commerce you will see from closer spacing, which translates into faster research. You will also experience lower corruption and waste in these core cities.

      The other key to success is growth ---> there's another current thread on this, so go read that too.
      So if you meet me have some courtesy, have some sympathy and some taste
      Use all your well-learned politesse, or I'll lay your soul to waste

      Re-Organisation of remaining C3C PBEMS

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      • #33
        On Monarch, I strongly recommend CxxxC. Above that, the others are right - CxxC is most likely the best choice.

        The trouble with CxxC is that often this results in an empire devoid of production powerhouses. Your cities will max out somewhere between size 8 and 12, and it will be unlikely that you have more than a few cities capable of 15 spt (net). That's fine until you want to build large buildings (universities, banks) or wonders. Then it kinda sucks.

        My empires (played on Monarch) typically end up being a mixture of CxxxC, CxxC and an occasional CxxxxC.

        -Arrian
        grog want tank...Grog Want Tank... GROG WANT TANK!

        The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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        • #34
          meh, I'd rather two cities taking full advantage of the tiles and producing 15spt each than one city producing 25spt. The only real downside I personally see with cxxc is that you have to build and maintain more improvements, but I think that cost is greatly outweighed by the gains. Besides, if you're comparing it to cxxxc you're really only building approximately one extra improvement per four cities and cxxc gives more cities that are actually worth putting the 'higher' improvements in.
          "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
          -me, discussing my banking history.

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          • #35
            Go camping and get the best of both worlds...

            CxCxC (or similar) with the specific plan of destroying the middle city somewhere around early-mid midieval. Gives you the early production, and later allows the cities to grow.
            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
            You're wierd. - Krill

            An UnOrthOdOx Hobby

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            • #36
              First the game is probably won in most case by the time you can build hospitals to get above size 12.

              Second I will have many cities over 12 if I play that late in the game. You simply take a few tiles from another city, that does not really need them as it is not getting a hospital.

              Third, if you are in Rep and you and need a large army, you will be glad to have all those extra cities to allow unit support. This is something that only comes into play at Sid for me.

              Fourth, at Monarch you can do almost nothing to lose, so you can do whatever makes you happy. But if you build a few camps among those cities, you can disband them later to yield lots of 19 or so tiled cities.

              The point is that players that are asking for help, likely cannot manage their empire as well as players that have a lot of playing time logged. They can benefit from a bit of tightening of city spacing.

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              • #37
                Fair 'nough.

                -Arrian
                grog want tank...Grog Want Tank... GROG WANT TANK!

                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                • #38
                  Originally posted by Aqualung71 I don't really understand this comment You can't have "too much power", or if you do, move up a difficulty level.
                  Heh, I didnt have a lot of time to post back then, but even though you say you dont understand it looks like you got the point. Considering the title of the thread, what I was trying to say was that on Monarch having city spacing CxxC is too much power, I easy won. And with all those extra cities it adds to a lot of MM. Im playing with CxxxC and Im finding that I had a lil less power early on, but now that all my cities are 12+ in Rep I can support hundreds of troops - getting me back the power I might have missed in the early game.

                  Perhaps I should try Emperor soon...

                  Originally posted by vmxa1 Fourth, at Monarch you can do almost nothing to lose, so you can do whatever makes you happy.
                  What do you mean by that ?

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                  • #39
                    I mean that players like Arrian can beat the game at Monarch with their eyes closed.

                    So they can get away with a wide city spacing. They know what to expect in almost all cases and can handle it.

                    Players that were beating Regent with a good start and are just playing Monarch will not be able to do that in most cases.

                    He plays monarch, not because emperor is to hard, it is not hard at all. He plays it because he likes being able to hammer it. wants to be able to get the wonders that he prefers.

                    If you play at Demi or higher, you will not be able to do that. You have to have a different mind set. If you play Sid, you have to get use to being in a great big hole. Not getting more than one or two early wonders. Maybe none in the middle ages.

                    Have an axe over your head for most of the game. This is not fun for most players.

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                    • #40
                      I play on Monarch not only because I can "hammer" it, but also because I can hammer it using the style I prefer. Civ, to me, is as much about aesthetics as strategy. It took me a little while to realize that.

                      -Arrian
                      grog want tank...Grog Want Tank... GROG WANT TANK!

                      The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                      Comment


                      • #41
                        Originally posted by Arrian
                        I play on Monarch not only because I can "hammer" it, but also because I can hammer it using the style I prefer. Civ, to me, is as much about aesthetics as strategy. It took me a little while to realize that.

                        -Arrian
                        Definately agree. Same reason I stay at emperor, so that I can get away with 2 govt changes, playing my...unique...strategies. Feudalism -> Fascism baby.

                        /me watches most of the forum cringe at the thought...
                        One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                        You're wierd. - Krill

                        An UnOrthOdOx Hobby

                        Comment


                        • #42
                          Originally posted by UnOrthOdOx
                          Definately agree. Same reason I stay at emperor, so that I can get away with 2 govt changes, playing my...unique...strategies. Feudalism -> Fascism baby.

                          * UnOrthOdOx watches most of the forum cringe at the thought...
                          Same here about Emperor. Monarch just had the AI produce too few units for a good fight.

                          And the government idea is quite interesting. So far, I've only tried Republic -> Fascism as Germany, combining the historical roleplay and a GA with Mobilization.
                          Seriously. Kung freaking fu.

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                          • #43
                            CxxC is a good spacing at Monarch and Emporer. I don't pla any higher than that because I feel CxC is just silly and leads to too much MM. YMMV.

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                            • #44
                              Originally posted by UnOrthOdOx


                              Definately agree. Same reason I stay at emperor, so that I can get away with 2 govt changes, playing my...unique...strategies. Feudalism -> Fascism baby.

                              * UnOrthOdOx watches most of the forum cringe at the thought...
                              :applauds:

                              Republic is for wimps.

                              /me ducks
                              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                              Duas uncias in puncta mortalis est.

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                              • #45
                                Originally posted by UnOrthOdOx
                                .
                                Definately agree. Same reason I stay at emperor, so that I can get away with 2 govt changes, playing my...unique...strategies. Feudalism -> Fascism baby.

                                * UnOrthOdOx watches most of the forum cringe at the thought...
                                Hence your handle
                                Last edited by Aqualung71; November 1, 2004, 11:42.
                                So if you meet me have some courtesy, have some sympathy and some taste
                                Use all your well-learned politesse, or I'll lay your soul to waste

                                Re-Organisation of remaining C3C PBEMS

                                Comment

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