The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Anyhow .... this is what my Austrian Hussar unit looks like:
7/2 - 3 move cavalry replacement. Has ZoC and costs 90 but requires only horses, not saltpeter. And as a bonus, it can enslave as a 'modern day' combat unit and produces slave workers.
Originally posted by MattPilot
Anyhow .... this is what my Austrian Hussar unit looks like:
7/2 - 3 move cavalry replacement. Has ZoC and costs 90 but requires only horses, not saltpeter. And as a bonus, it can enslave as a 'modern day' combat unit and produces slave workers.
Whaddaya know, the Polish UU is a Hussar also. It is a 5/3/2 knight replacement. Historically it is something between a Horseman and Cavalry (no plate armour like Knights). So if you make it a Cavalry replacement, make it weaker and cheaper than the basic unit (something like the Ansar Warrior is compared to the Knight). Otherwise you just get another Sipahi.
ah... but a sipahi can't enslave... (oh, and its 8/3)
I just tested 'my' hussar ... its rather kewl... needs some good protection though because of the 2 defense. I found the enslaved workers very useful in building defensive forts in enemy territory.
Nice to know that you like your stronger version of Cavalry - something the Hussar never was. Now make it 6/2/3 and 10 shields cheaper than normal Cavalry and it will be ok. :P
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