Get out of that silly democrazy/republic and choose a real govt that can POP RUSH!
-4 citizens, +1 temple... Who gives a damn how happy they are? Besides, those pop rushing govt's have lots of MP's. You're troops may as well shut the bastards up while they are preventing the flip.
DRAFTING is always fun as well. -pop, +troops. Play that formula to your advantage.
Starving takes too long, I want those citizens gone NOW!
So, I attack a size 15, size 14 upon capture, size 12 by end of resistance due to starvation, THAT TURN: - 2 (or more) to drafting, -2-4 for temple (rel/non), poof size 6-8 city that's allot less likely to flip.
Take that, you food navi's, I got your 'pop is power' right here.
(This is assuming a remote city that's all but worthless in terms of production. All cities of production value should be conquered before the culture formula becomes an issue.)
Attacking a size 20+? So you pop a colliseum instead of a temple...
-4 citizens, +1 temple... Who gives a damn how happy they are? Besides, those pop rushing govt's have lots of MP's. You're troops may as well shut the bastards up while they are preventing the flip.
DRAFTING is always fun as well. -pop, +troops. Play that formula to your advantage.
Starving takes too long, I want those citizens gone NOW!
So, I attack a size 15, size 14 upon capture, size 12 by end of resistance due to starvation, THAT TURN: - 2 (or more) to drafting, -2-4 for temple (rel/non), poof size 6-8 city that's allot less likely to flip.
Take that, you food navi's, I got your 'pop is power' right here.
(This is assuming a remote city that's all but worthless in terms of production. All cities of production value should be conquered before the culture formula becomes an issue.)
Attacking a size 20+? So you pop a colliseum instead of a temple...
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