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What is "seed"?

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  • #16
    Ok guys, maybe Im like the last guy on the wagon or something, but what about the option when you start a new game (Preserve Random Seed) what does that do? If i tell it no. And input the same settings for landmass, type, yadda yadda yadda, will i get the same map? I just want to know what that option does at all. Thanks ya'll!

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    • #17
      Having a 32-bit seed only allows for ~4 billion different maps

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      • #18
        Originally posted by Kuciwalker
        Having a 32-bit seed only allows for ~4 billion different maps
        2^32-1* Number of combinations of map settings = oy!

        Originally posted by Barinthus
        If I was to leave the seed value at default (0), the map will be different everytime?
        They may have tied seed value 0 as random seed?

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        • #19
          Im pretty sure they tied 0 to random, because else lots of people would complain they always get the same map etc. etc..

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          • #20
            That makes sense, LulThyme
            Who is Barinthus?

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            • #21
              Originally posted by theDragon
              Ok guys, maybe Im like the last guy on the wagon or something, but what about the option when you start a new game (Preserve Random Seed) what does that do? If i tell it no. And input the same settings for landmass, type, yadda yadda yadda, will i get the same map? I just want to know what that option does at all. Thanks ya'll!
              I think that option mainly applies to the seed the game uses for combat results and other things that need a random number. That way if you reload a game after losing a battle, you will get the same exact result.

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              • #22
                Thanks for your help, that sheds some light on that subject.

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