I haven't played Civ3 in awhile, but I am tempted to play it again given all the new patches/enemies. The last I played I think was v1.17 or v1.19.
However, one thing I hated in the Civ3 AI was their cowardice to the reigning superpower. The beginning was great with rivals, threats, backstabbing and conquests. However, once I obtained #1Superpower status the enemy AI civs saw me as too big of a threat & would prefer to fight amongst themselves for minor "today" gains rather than focus on stopping their biggest threat (me) for the endgame win. That AI strategy is foolish and made me lose interest in Civ3 more quickly than I wanted.
Have any of the recent patches changed how the AI deals with a growing #1Superpower?
However, one thing I hated in the Civ3 AI was their cowardice to the reigning superpower. The beginning was great with rivals, threats, backstabbing and conquests. However, once I obtained #1Superpower status the enemy AI civs saw me as too big of a threat & would prefer to fight amongst themselves for minor "today" gains rather than focus on stopping their biggest threat (me) for the endgame win. That AI strategy is foolish and made me lose interest in Civ3 more quickly than I wanted.
Have any of the recent patches changed how the AI deals with a growing #1Superpower?
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