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  • #31
    Originally posted by vmxa1
    The case for a colony is so rare as to be dismissed. That worker is more valuable in the long run.
    Bingo. You can either burn a worker for a temporary benefit, or create a settler and burn it for the resource and a permanent benefit. In all but a few rare cases, it's a no-brainer.
    Solomwi is very wise. - Imran Siddiqui

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    • #32
      Mmmm.... I had one colony on an iron tile and it was very far away from my growing empire. The French sailed across the sea and plunked down a settler next to it, claiming it. The result was that the colony became a worker once again. Too bad this doesn't happen whenever my borders reach a colony.
      Who is Barinthus?

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      • #33
        The purpose of the posting about colonies were to find out whether if once borders reach a colony site and it disappeared, is the tile considered as roaded even although if I didn't road it before plunking down that colony.

        One annoying feature for me is whenever someone asks to speak with me and I'm like 'Oh sure, bring them on in,' and they want to negiotate - there doesn't seem to be a way to look at the map or consult with advisors. I hope I'm mistaken? I cannot be arsed to remember every single city and their location in other nations also I don't often remember their color. Such as this time Carthage called upon me and asked for an alliance against Inca. I couldn't recall Inca's color and I was planning to declare war on some purple-colored civ. I turn down the offer and turned out that the purple civ was Inca after all! .

        I also wonder if I'm talking with someone and I decide just to exit without reaching an agreement, does that affect our relationship? Or it isn't that big deal, I could exit and check my facts then call them up to take them up on their offer?
        Who is Barinthus?

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        • #34
          All I can tell you is you will always have ocassions where you do not know the data that you need to to make an informed decision of some deal.

          IOW, you will not be able to exit the window and check around. You will eventually recall most of the stuff needed. When in doubt, do not make alliances or MP or RoP.

          If you want you can take a screen shot and save it on your desk top. Then you could drop out of civ to look at it for reference to which civ is what color.

          If you exit with out making a deal on an offer it will hurt your relations a bit. Even if you make it deal it could still hurt you a bit, if you forced them to alter the offer.

          In the end, I don't care as I will be their enemy soon anyway.

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          • #35
            Re: re: Ctrl G not working

            Originally posted by petermarkab
            Ctrl G doesn't work if CAPSLOCK is on. Maybe you turned it on to speed up visible AI troop movement and forgot about it?
            nAH, i'M TALKING RUBBISH.

            the capslock this is wrong, dunno where i got that from!
            regards,

            Peter

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            • #36
              Nope, no bad affects if you propose a counteroffer but don't actually sign anything.

              It's much more advangetous to wait for any trade until your own turn unless one of the two applies:

              1. It's time to renew a luxary deal and your positive you rather keep it than lose it for a turn.

              2. It's a nothing for nothing deal. (If you both already have each others world map, then trading world map for world map.)
              1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
              Templar Science Minister
              AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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              • #37
                Sometimes you can buy workers from the AI, when it wants to talk to you in its turn. When it is your turn again, the workers may not be available anymore.
                Seriously. Kung freaking fu.

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                • #38
                  I've never noticed that before Modo....but then again, I never looked for the option either.
                  ____________________________
                  "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                  "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                  ____________________________

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                  • #39
                    I didn't say it happens often, did I?

                    And yes I do check the deals that come in between my turns. Basically they come after some (but not all) AI players act, which can give you an advantege (an additional diplomacy round). Or a disadvantage, if you are not careful with them. This is especially important on large and huge maps with complicated diplomacy.
                    Seriously. Kung freaking fu.

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                    • #40
                      Yes if you can catch workers in the capitol intransit, you can buy them. It is really of little import after the ancient age, but if you doit in the first 50 turns, it will hurt them.

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                      • #41
                        Likewise, you can sell your workers if you happen to have any in your capital during negotiations. Not really a smart thing to do and I think it costs you in the AI attitude department.

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                        • #42
                          Selling my workers to an AI hurts our relations?

                          I recall reading somewhere in the manual (which is filled with lies I know) that if you have captured workers and sell them back to their civ, it'd help relations to improve. If that's true, I wonder what will happen if I was to sell a captured worker to some other civ... sort like a slave trade
                          Who is Barinthus?

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                          • #43
                            Yup, if workers are adviable during AI's turn, buy them then if you have sufficent cash. This is a good reason to keep 120 gold in reserve.

                            Originally posted by Modo44
                            Sometimes you can buy workers from the AI, when it wants to talk to you in its turn. When it is your turn again, the workers may not be available anymore.
                            1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                            Templar Science Minister
                            AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                            Comment


                            • #44
                              You can always put these workers to work either inside your cities, improving the terraign or in the modern era converting them to radar towers.

                              Originally posted by vmxa1
                              Yes if you can catch workers in the capitol intransit, you can buy them. It is really of little import after the ancient age, but if you doit in the first 50 turns, it will hurt them.
                              1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                              Templar Science Minister
                              AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                              Comment


                              • #45
                                I did not say not to buy them, only that it matters little. By the time you have radar tower, the game should have been over, unless you are playing domination or conquest.

                                Surely you do not think it matters to the out come of the game if you buy a worker in 1946AD? In fact I would suggest that you are better off to not give them 120 gold, but make a worker if you feel you need one.

                                I have all the workers I want after rails anyway. Also I do not make radar towers or any other worker derived structures. If I need them, I have done something wrong.

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