What do you think is the best use of those cities and settlers that scouts often get from goody huts?
When they are more than 10 tiles from home they produce little. It seems best to keep the populations at one or two.
I was thinking of producing workers, but barbs would just eat them up as they march someplace usefull. Warriors are not much protection at demi-god, so producing them is a waste. Scouts may be a good idea.
Also what could be done about unhappiness? Could I do better than letting pop grow to 2 and making a scientist?
When they are more than 10 tiles from home they produce little. It seems best to keep the populations at one or two.
I was thinking of producing workers, but barbs would just eat them up as they march someplace usefull. Warriors are not much protection at demi-god, so producing them is a waste. Scouts may be a good idea.
Also what could be done about unhappiness? Could I do better than letting pop grow to 2 and making a scientist?
Comment