Announcement

Collapse
No announcement yet.

Is the AI always so suicidal?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Is the AI always so suicidal?

    My first Regent game, Vanilla Civ3, 1.21g.

    I expected the AI to be a little more agressive and be able to keep up (even outpace) me in tech or troop strength. I didn't count on the AI being so ridiculous stupid as to try to sneak attack me when I have a more powerful miltary.

    It all started in 520 AD when the Babylonians, my neighbors to the south, decided that it'd be fun to creep into my territory and head for my southernmost city. I, Persia, having built a large cache of Immortals, was preparing for an assault on the Zulu to my north. I hadn't expected the Babylonians to be dumb enough to try to unleash their Bowmen on me while I was building up. My primary forces on the north side of my territory, the Babylonians failed several times in trying to attack my pikemen; several turns later, my Immortals were beating back the fools into their own territory. On the third turn of major conflict, their first city fell. Two turns later, and their capital was mine. The rest of their cities I captured effortlessly. I demanded their last city on the continent as a payment for peace. Hammurabi, how foolish! Reduced to four cities on two neighboring islands, all for his foolish agression!

    Later, my army of Knights succeeded in taking 3 Zulu cities but could not progress further. With a Forbidden Palace in Babylon, I was half again as big as the Zulu, and quite productive. With the advent of Calvary, I swept away the Zulu, reducing them to one city on tiny island nearby.

    My Cavalry would become prolific; I became desirious of the last few Babylonian cities, and shuttled them to the nearby island on Galleons. My aggression against the Babylonians yielded a great leader, which I later would rush SETI. The Calvary cut through Babylon, taking their last city.

    The Greeks' colonies sharing that island with the Babylon, I turned murderous and captured four of their cities. When Egypt was brought in via the MPP, I captured one particularly nice Egyptian Vacation Spot as well. Thus satisified, my Calvary retired for some time; having served me well in 4 wars now.

    Tanks were coming. I became the tech leader and strove away, selling my older techs to the group of mutually comparable but assuredly secondary rivals; I became quite rich with my tech trading.

    A mass upgrade to infantry.

    Tanks pouring out--preparing to secure my secondary island on which I had conquered 9 cities and 3 iroquois remained. I expected to soundly thrash the iroqouis--I had mech infantry and tanks--they had not even tanks. When I had 40 or 50 tanks, and a sizeable navy, I was just 2 or 3 turns from attacking.

    What fools these AI opponents are! The Iroquois infantry marched on my secondary island's colonies--cities guarded by mech infantry! Foolish--when confronted with their misdeed, they turned red with embarassment and declared WAR!

    10 tanks made quick work of their infantry threatening my cities. Two turns more, and those 3 satellite cities were mine. Another Iroquois Vacation Spot fell without much resistance. The assault on the main continent began at once. Streams of tanks and artillery, with some mech infantry. Two carriers, two destroyers, and two battleships accompanied my transports. Hopelessly outnumbered, their navy soon became an underwater museum. City after city fell--soon the Great Lighthouse, J.S. Cathedral, and Leonardo's workshop were mine. Cheap upgrades for my tanks as I discovered Synthetic Fibers. In a few short turns, their fate was sealed. I threw them off the continent, exiled to three cities on two small islands. The Iroqouis had come to regret their foolish mistake! I embarassed them by demanding an inconsquential city that shared an island with the last Greek holdout. It came undefended, but with an Iroquois rifleman outside of it, I would have surely lost it the next turn. I embarassed them--gifted the city to the Greeks; to them it came with a defender. Hiawatha, such a fool--a respectable position among the civilizations, but greed sealed his fate.

    The Romans I had watched with their abusive nature. Several times they threatened me, demanded tribute. I refused. They turned tail and went away. Fools.

    They conquered much of their neighbors, the Greeks. A few wars with each civilization from time to time had allowed it to gain cities on several islands. They controlled three great wonders. Solidly in second place, they could have easily conquered Egypt or Germany. They were close behind in tech, but lacked Synthetic Fibers.

    I asked what they'd care to offer for Miniaturization. 130 GPT. Easily double any deal I'd had throughout the game. What a steal! I sold it to all those who cared to pay something for it, to prevent them from themselves resellig it.

    Less than five turns later I watched a lone Roman transport, unescorted, sail along my northern shore on my main continent. I suspected a sneak attack, and all of my coastal cities having their usual 1 mech infantry, decided to see what they would do. They landed, unloaded, and headed for an undefended inland city. What fools!

    I confronted them with their error. They declared war! How foolish. I had stashed 45 modern armor, but most was on an adjoining island. I had a large amount of artillery and navy. 5 fully loaded carriers, 10 destroyers, 5 battleships, and 12 bombers. 7 transports quickly became 10, and pulling up the scrubs of modern armor I kept around here and there, I destroyed their pitiful stack of 6 tanks with ease.

    I had luckily strategically placed some modern armor, carriers, and transports on most edges of my empire; they went into quick action, taking out the Roman Vacation Spots one by one.

    The Romans, the fools they were, had no modern armor, nearly no airforce, and almost no navy. They attacked the Germans--after having attacked me, far more powerful, even as I had been planning the destruction of other civilizations. So now they were fighting not just me, but Egypt and Germany as well.

    Within five turns I had reconquered all of former Greek territory. There were still some Greek citizens in some of the cities. I pounded his hard cities, taking 3, and Rome. I sold all of the improvements, and then abandoned the Roman cities. Athens, home to one great wonder, I kept for myself, along with the rest of former Greek territory.

    Now it has come down to that Rome has just 4 cities on its main continent left; 4 on a neighboring island.

    How foolish this AI is! Continuining to attack me at the height of my power!
    Last edited by diablovision; August 2, 2004, 14:55.

  • #2
    Nice story, i'm guessing your play style is warmonger??

    I think the AI is routinely fairly suicidal at lower levels, but on the higher levels its following the same basic set of rules... only with a production capacity that far outweighs your own and hence overwhelming numbers.

    I havnt played a Civ game to finish since C3C came out (im kinda bored with gaming in general at the mo)... reading that story makes me more inclined to knock the dust of the CD case.
    "Bite my shiny metal ass" - Bender B. Rodriguez

    Comment


    • #3
      Just last night, I (Iroquois, huge, cont., Monarch) was sneak attacked by the Zulu (shocking, that). I've got a massive military (50+ MW, a dozen spears, two 3xMW armies), even though much of it was up north helping to assimilate what used to be India and patrolling the opne area India left while my settler flood is in motion. I had held enough force on my southern border, with Zululand and Arabia, to repel any attack and have a shock offensive capability, at the very least.

      The pathetic thing isn't that I was suicidally attacked, it's how they went about it. A single Impi killed himself at the gates of one of my border cities. It's good, though, because now I'll be able to snag the only iron on the continent.
      Solomwi is very wise. - Imran Siddiqui

      Comment


      • #4
        diablovision the AI is prone to such behavior, it lacks the programming to do much better.

        I would suggest you move to C3C (yes it has many issues) and move up a level or two. This will mask much of the AI weakness. This is because it will get some help with extra units and lower cost and C3C is a bit harder.

        Comment


        • #5
          I prefer to alternate between warmongering and building. I use the warmongering phase to grab more territory, which I can then integrate into my own, building libraries, temples, cathedrals, and universities. This is the first game where I've fought more than 2 or 3 enemies.

          My previous strategy was to build for a long time, do research, and then when research unleashed the newest offensive units, crank them out in huge number and build up for a major invasion. I'd plan my attack for centuries.

          This time, however, my Calvary was used, reused, and then used again. They fought in fully 5 wars: against the Zulu, then the Babylonians, then Egypt, then Iroquois, and finally the Romans. In previous games I would try to fight one large, successful war and eliminate a whole civilization. I'd then disband my offensive forces in the captured cities to build infrastructure quick. But having been suicidally attack three times this game, at the height of my military power, I had no choice but to kick the crap out of them constantly!

          Now that Rome, Iroquois, and Greek are but a ghost of their former selves, occupying only secondary islands (I am playing on Archipelago), I'll send around my fine navy to finish them off. Then all that's left will be Egypt and Germany.

          This game is so addictive!

          I think I'll take a month or so off before I start any Monarch level games.

          BTW, I wish I could play C3C, but I only have a Mac!

          Comment


          • #6
            I've had games in which an AI civ has declared war on me when I control 10 times his territory and am more advanced in everything than him....
            Without music life would be a mistake - Nietzsche
            So you think you can tell heaven from hell?
            rocking on everest

            Comment


            • #7
              Originally posted by diablovision

              This game is so addictive!

              I think I'll take a month or so off before I start any Monarch level games.

              BTW, I wish I could play C3C, but I only have a Mac!
              A month off your addiction? Thats a contradiction in terms! I think we should have a poll on whether you'll last.

              I wont start trashing the mac... the thread will go even more off topic than i've already sent it
              "Bite my shiny metal ass" - Bender B. Rodriguez

              Comment


              • #8
                Originally posted by diablovision

                BTW, I wish I could play C3C, but I only have a Mac!
                Did PTW come out for the Mac? It is a bit better and offers more civs to choose from. It should be dirt cheap by now.

                Comment


                • #9
                  Well,

                  Considering that a whole weekend went poof, when I could have (read: should have) been out with my girlfriend, I didn't get any work done, and I should be moving towards writing a paper about what I haven't gotten done this summer, I feel a bit like a slacker.

                  The game was pretty much decided after I slaughtered the Babylonians the first time. All it took was to catch up a tech or two, and then slaughter the Zulus, and preeminence was assured. I had disabled Diplomatic and Spaceship victories because I wasn't sure at the beginning whether I'd have trouble competing with the AI in tech and didn't want to suffer an unfortunate loss after a 30+ hour investment.

                  But after having my whole continent to myself, it was clear that only total ineptitude could allow me to wander from the wide and straight path to victory. Problem is, there was 20 more hours to play!

                  Sure, I kicked the crap out of the Babs again, and then the Greeks, and then the Iroquois, but still, that only took 150 years! There still remains so much to do, just to end the game as quick as possible!!

                  Winning takes so long...I just want to wrap up this game ASAP and take a break.

                  Comment


                  • #10
                    Nuke them severely, send modern armour and marines to mop up before global warming becomes a huge problem, claim a conquest victory.

                    This may be overkill but it works. Plan B if you're so far ahead would be to just accept that you'll win and give the girlfriend some attention. Just like I would (yeah, right)
                    "Bite my shiny metal ass" - Bender B. Rodriguez

                    Comment


                    • #11
                      Finally got the spare time to finish this one off yesterday.

                      After slaughtering most of Rome, but having to stop because of war weariness, I signed a peace treaty, leaving them with one city on their main continent and 3 cities on an adjacent island. The Egyptians weren't too fond of that idea, since I had induced them to join a military alliance with me against Rome, knowing that an early war between the two had left Egypt weaker and holding a grudge.

                      The Germans had taken it upon themselves to do some cleanup work and mopped up the 3 Iroqouis cities on two small islands off their coast. The Germans had joined in against the Romans, but other than taking one city on a small island distant from Rome, hadn't put their hearts into it. Neither of my fellow agressors had discovered Synthetic Fibers, Space Flight, or Nuclear Power, and were going into offense with Mech Inf against the lone Roman holdout on Rome's main continent. I watched for at least 10 turns by flying recon missions over the city; Pisae was decimated, but one or two conscript Mech Inf's held out. Egypt was schizophrenic; they kept backing in and out of the battlezone, and would not focus on taking that city! A stray Roman Mech Inf or two escaped into my territory, and was hunted down by Egypt's Mech Inf. They finally got the little bastards, but not before I witnessed Egypt lose a Mech Inf to a legionaire!

                      I pumped huge amounts of money into the conquered Roman Cities, pushing culture heavily. There were two great wonders that I wanted to keep, and starving the cities and rushing libraries, universities, temples, etc, none flipped.

                      It was around 1890 that I decided that the Greeks, who had been initially pounded badly by an early AD war with Rome and later pounded by me to within an inch of their life, had to go. Their 4 cities were spread across 3 islands all over the globe. Their capital set precariously of the nose of my crescent-shaped snake island, two cities on an island near one of my vacation spots, and a city sharing an island with a Roman city that was captured by the Germans, dangling above the cultural melting pot of the center of the map.

                      My glorious navy I'd employ to off the Greeks; and a fine airforce. Recon missions with Jets discovered that 3 of the 4 cities were guarded by riflemen only; the capital had mech infantry guarding it. Building up my core cities, making their more productive and less polluting, I devoted a couple cities to making marines, and with my ubiquitous transport system, whisked my marines off to the far corners of the globe, flanked them with destroyers, carriers, and battle ships, and in one turn swooped in and the Greeks were no more.

                      The turn following, some city of my growing past the crucial threshold, a Domination Victory was mine!

                      Comment

                      Working...
                      X