The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Good point gab169....one more tile radius for the radar tower would definately be cool - but I, for one, don't know if it can be done.
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
No, not in the editor, this is hard-coded without recourse. You can set culture growth radius though. With this your borders can expand out faster and therefor you could see farther via same. Faster culture radius growth or expansion also keeps tight AI city placement 'pollution' (my prejudice) from readily occuring.
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