Here's the situation:
Germany declares war on me and attacks one of my cities far from my homeland. I have an MPP with the Byzantines (about to run out), and they declare war on Germany.
While I'm sending units on their way to avenge my loss, the Byzantines carry the burden of the war, losing two cities. I arrive and take those cities from the Germans.
The MPP runs out, but I don't want the Byzs to make a seperate peace and drop out just yet. So I offer a new MPP, which Byz is not interested in. I add in a ton of gold and a tech, and I see "I doubt if they will accept . . ." message. Better than a flat out no, so I offer to give them their 2 cities back. They are insulted by the idea. This seems very odd to me.
The 2 cities had no resources in their areas, and I pulled my units out, so as to not lose them if the Byzs took the offer. What is it about the AI that makes it turn down such a reasonable offer? Lack of resources? Should I have left a unit in each city?
Germany declares war on me and attacks one of my cities far from my homeland. I have an MPP with the Byzantines (about to run out), and they declare war on Germany.
While I'm sending units on their way to avenge my loss, the Byzantines carry the burden of the war, losing two cities. I arrive and take those cities from the Germans.
The MPP runs out, but I don't want the Byzs to make a seperate peace and drop out just yet. So I offer a new MPP, which Byz is not interested in. I add in a ton of gold and a tech, and I see "I doubt if they will accept . . ." message. Better than a flat out no, so I offer to give them their 2 cities back. They are insulted by the idea. This seems very odd to me.
The 2 cities had no resources in their areas, and I pulled my units out, so as to not lose them if the Byzs took the offer. What is it about the AI that makes it turn down such a reasonable offer? Lack of resources? Should I have left a unit in each city?
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