On frustratingly bad start locations, no matter how satisfying a future victory might be, I can't help but think "I could be having more fun if I just started over."
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Fight to the bitter end or call it quits at the start
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I'm thinking about developing loads of interesting maps myself, then picking a map at random when I want to play.
This way I can shape some interesting landscapes, more unique features compared to the automatic generation whose output starts to look the same after awhile. Also, I can distribute the resources in a more game pleasing way. I don't mind scarcity, but its too much of an impact when one or two civs control all the world's iron.
Most importantly, I can set the starting locations so it's reasonable for everyone.
However, a lot of upfront costs required by building enough maps that I forget about the specifics of any one map. On the other hand, if you trade map files with someone, both individuals could get a fully customized map (to order!) and only have to build one map.Haven't been here for ages....
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Originally posted by Shogun Gunner
I'm thinking about developing loads of interesting maps myself, then picking a map at random when I want to play.
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