Not the One City Challenge. The One Civ Challenge. I was inspired for this idea by the What is seed thread, and it was influenced by the Tarzan PBEM.
What would happen, if we play a game with only one civ. Conquest victory would have to be turned off. I tried it, it works. Now you may ask, what would be the point of such a game? I'll tell it to you:
- The game would have to be played on a big map. I'm thinking of a large pangea or something like that, so you have a lot of space.
- The Tarzan PBEM mod would have to be applied, may be a bit watered down, so it's hard to found many cities, and tactical choice is added.
- The game would be played with raging barbarians, who are your enemies.
So far it sounds pretty easy, doesn't it? But...
- Normal barbarians are Riflemen, advanced barbarians are Cavalry. May be watered down to Musketmen/Knights, but I wouldn't go below. May be we create 2 mods, the "normal" mod and the "ironman" mod?
- It should be played with PtW, as barbarians there are a huge nuisance, while Conquests barbarians are, unfortunately, complete pushovers.
So prepare to be attacked, hampered, pillaged and ravished by raging hordes of units, which you won't be able to fight for a very long time. Feel like the native Americans did, in their time. Survive this nightmare and win a cultural victory. There's no competition, but you got to research all these techs needed for the improvements and wonders you need on a reasonable rate. Resources will be scarce (PtW level, but only one civ) and widespread, so the supply will be hard to secure.
How does this sound? Anyone up for it?
What would happen, if we play a game with only one civ. Conquest victory would have to be turned off. I tried it, it works. Now you may ask, what would be the point of such a game? I'll tell it to you:
- The game would have to be played on a big map. I'm thinking of a large pangea or something like that, so you have a lot of space.
- The Tarzan PBEM mod would have to be applied, may be a bit watered down, so it's hard to found many cities, and tactical choice is added.
- The game would be played with raging barbarians, who are your enemies.
So far it sounds pretty easy, doesn't it? But...
- Normal barbarians are Riflemen, advanced barbarians are Cavalry. May be watered down to Musketmen/Knights, but I wouldn't go below. May be we create 2 mods, the "normal" mod and the "ironman" mod?
- It should be played with PtW, as barbarians there are a huge nuisance, while Conquests barbarians are, unfortunately, complete pushovers.
So prepare to be attacked, hampered, pillaged and ravished by raging hordes of units, which you won't be able to fight for a very long time. Feel like the native Americans did, in their time. Survive this nightmare and win a cultural victory. There's no competition, but you got to research all these techs needed for the improvements and wonders you need on a reasonable rate. Resources will be scarce (PtW level, but only one civ) and widespread, so the supply will be hard to secure.
How does this sound? Anyone up for it?
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