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How to Win the Culture War?

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  • #16
    Originally posted by CyberShy

    That's true.
    It's hard to prevent your border cities not to flip in any level above demi-god.
    Can't agree - the most important factor in flip chance is the number of city tiles under the rival civ's influence, so if you can rush a temple/library fairly early, chances are you will be able to garrison with a reasonably low number of units so that within 10 turns your flip chances will be very small. The only effect of the difficulty level is that the AI is likely to have a higher culture than you on higher difficulty levels, which is not as important a factor as the city tiles.

    Besides that do you need temples soon anyway in any level above emperor since you only get 1 content citizen.
    Use the luxury slider.....often you can't afford to sacrifice units for Temples early on, particularly at higher levels.

    EDIT: As per Dom's post, while it's possible and not particularly difficult to build those temples, it's often not the best strategy in the early game, particularly at higher difficulty levels.
    Last edited by Aqualung71; June 16, 2004, 08:34.
    So if you meet me have some courtesy, have some sympathy and some taste
    Use all your well-learned politesse, or I'll lay your soul to waste

    Re-Organisation of remaining C3C PBEMS

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    • #17
      Civ for Cultural victory

      I prefer Sumeria for the Cultural approach. First: agriculture makes for fast expansion. Second: half price defenders in the ancient easily compensate for the "normal" temples. Put science up to 100%. Expand like crazy. Pick up luxuries. Research philosophy first. Take Literature. Build libraries.

      I start my wonder building usually with MM (3 happy faces + early money + early culture). Statue of Zeus relieves you from producing offensive units. I always try to grab the Lighthouse for luxury trade. If your lucky you get a SL, which I usually use for the pyramids. I try to avoid Artemis. Too expensive.

      The early libraries will boost your culture, because the AI always ignores Literature. Build temples in important cities. And everything works quite peaceful. If you have all the ancient improvements go to war in the middle ages.

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      • #18
        So far so good. I chose the Celts for the Ag bonus. Thats a nice trait to have.

        Changed my focus from Barracks/Granaries/Courts to temple/library/colisseums.

        Have huge lead in culture now and among top three in power. I have only declared one war and that was to snag some French cities before the Persians got them all. Need that buffer!

        As far as wonders go I always chose one each era to go for and if I get it great, if not no big deal. But the important thing is to have one picked out before far enough in advance and prepare a city for max production.

        This is a whole new side to the game that I have not explored before. (I ain't got no crulture anyway! )

        I know I can win the power score but this is the first game that I will win the culture score!

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        • #19
          One thing you could do if you want to get more wonders is to use workers to build up the city to size 12.

          I take maybe 5 workers and set them to mine all the tiles that will be worked for that city. As soon as a worker does its tile, I add it to the city. Now you wil get the max number of shields being produced.

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          • #20
            Originally posted by vmxa1
            One thing you could do if you want to get more wonders is to use workers to build up the city to size 12.

            I take maybe 5 workers and set them to mine all the tiles that will be worked for that city. As soon as a worker does its tile, I add it to the city. Now you wil get the max number of shields being produced.
            Great idea. I never thought about using 5 or more to get to pop 12.

            I have to admit that you were right in it not being necessary to lag in culture. I have played the most dominating game ever where I am 1st in culture and power.

            This has opened my eyes big time. An entire part of the game I have been missing out on.

            Regent level has become too easy now! Sid or bust!!

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            • #21
              Cool, but it is a long rough road to Sid, so take your time.

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