Whats the general view on the way air misions are handled? I think we should go to a CTP style system in Civ4, where you get to select your own route. Heres why:
At the moment I often find if I want to attack 2 different targets, I spend a turn attacking the first, then I re-base my aircraft on the second turn, then I bomb the second target the third turn.
With a CTP system I could (assuming all is within range) take off from base 1, attack my first target, and land at base 2 all in one turn. In the second turn I can then attack my second target, saving valuable time.
At the moment I often find if I want to attack 2 different targets, I spend a turn attacking the first, then I re-base my aircraft on the second turn, then I bomb the second target the third turn.
With a CTP system I could (assuming all is within range) take off from base 1, attack my first target, and land at base 2 all in one turn. In the second turn I can then attack my second target, saving valuable time.


). Years are only assigned to them to mirror the level of technology. But comparisons, that base of differences of years, will always be wrong. Or why do you need decades to circumnavigate the globe. Or why does an ancient warrior need 1000 years to get to the other end of his continent? Or why does it take 30 years to build a couple of miles railroad while it takes no time to ride it?
), and the C3 system is incredibly easy to use.
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