The problem:
Infantry and Artillery come very early.
While this is not a problem for a player, since liberal use of Artillery can take out high defense Infantry, it is devastating for an AI, which needs to wait 6-7 techs until it gets Tanks to challenge the players.
The proposal:
Make Replaceable parts require not only Electricity, but the Steel too, so that when you get Infantry Tanks won't be too far away (around 4-5 techs).
What do you think?
Infantry and Artillery come very early.
While this is not a problem for a player, since liberal use of Artillery can take out high defense Infantry, it is devastating for an AI, which needs to wait 6-7 techs until it gets Tanks to challenge the players.
The proposal:
Make Replaceable parts require not only Electricity, but the Steel too, so that when you get Infantry Tanks won't be too far away (around 4-5 techs).
What do you think?
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