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  • City View?

    hi. i just bought civ3 conquests and i'm playing a custom map. for some reason i couldn't get to the city view (city graphics where you can see your city improvements, wonders, etc). none of my "civ-content" games has the city view option! i can't even view the palace. is it just me or what? thanks for any help.

  • #2
    They disabled it outside of the Epic game, to cut out the need for extra artwork for the Conquests and scenarios.
    Why can't you be a non-conformist just like everybody else?

    It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
    The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

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    • #3
      The city view was boring anyway.
      The bigger the city became, the more the same it stayed....
      Formerly known as "CyberShy"
      Carpe Diem tamen Memento Mori

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      • #4
        By epic they mean a game you get from normal start or quick start as oppossed to a custom scenario map.

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        • #5
          Is the palace realy dsabled too? I didn't think that...
          Creator of the Civ3MultiTool

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          • #6
            the palace is enabled and the same as vanilla c3
            Formerly known as "CyberShy"
            Carpe Diem tamen Memento Mori

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            • #7
              well thanks for the replies. i thought i did something wrong there. kind of a shame that it's not included though, it's true there's really not much use for it (i didn't even notice it til today_ i bought the game last week), but it was nice to look into your city once or twice. too bad they didn't include it.

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              • #8
                i always hated the city view...

                (always thought a city of 5 million shouldnt look the same as a city with 30,000...)
                I use Posturepedic mattresses for a lifetime of temporary relief.

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                • #9
                  Originally posted by Last Conformist
                  They disabled it outside of the Epic game, to cut out the need for extra artwork for the Conquests and scenarios.
                  Not totally true. The artwork itself wasn't the big problem (although the artists were very busy getting units and leaderheads cranked out, as well as the art for the campaigns that didn't make the final cut). The problem is that the number of 'slots' for artwork on that screen were hardcoded (as well as the file names, IIRC). This would have taken the programmers a bit of time to fix (and programmer time was very much at a premium at that time on the project - they were working on much higher poriority issues).

                  The short answer as usual is time and money. Firaxis and Breakaway were given a fixed budget and schedule to deliver Conquests. Priorities had to be made.
                  Seemingly Benign
                  Download Watercolor Terrain - New Conquests Watercolor Terrain

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                  • #10
                    They do have a habit of hardcoding stuff that shouldn't be, don't they?
                    Why can't you be a non-conformist just like everybody else?

                    It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
                    The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

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                    • #11
                      I just hope that in civ4 they'll make a city-screen that actually works. The civ 1 screen was great. It gave a perfect idea of how big the city was.

                      And of course the marching soldiers when you conquered the city was a cool sight as well!
                      Formerly known as "CyberShy"
                      Carpe Diem tamen Memento Mori

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                      • #12
                        Originally posted by CyberShy
                        And of course the marching soldiers when you conquered the city was a cool sight as well!
                        They were great.
                        Creator of the Civ3MultiTool

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                        • #13
                          Did somebody already start a petition to get them back in civ4?
                          Formerly known as "CyberShy"
                          Carpe Diem tamen Memento Mori

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                          • #14
                            I don't know. You maybe should start your lobbying campain in the civ future forum.
                            Creator of the Civ3MultiTool

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                            • #15
                              That forum is death, AFAICS.
                              One day some firaxis guy said the word 'civ4', then a whole lot of civ-community started to produce lists etc.

                              And since then tons of list-material has been produced, but no firaxis guy has mentioned the civ-4 word again.

                              I'm afraid they're still reading through the list-material
                              Formerly known as "CyberShy"
                              Carpe Diem tamen Memento Mori

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