ive recently come to the conclusion:
in my far flung citys and citys i take from the enemy im get more benifit to my empire if the extra citizens i used assign as tax men are now assigned to be civil engineers. my reasoning is that at worst i get semi productive citys (2 civil enjiners + min 1 sheild is 5 shields per turn, temple in 12 turns), and at best i save a pile of money when i money rush the building.
i dont have and raw data here to prove the benifits that i believe are in curred (primarily the saving of cash when rush building), but i want to get a feel for what other people do.
however one discrepency ive noticed which annoys me is that a city in resistance will still produce gold from taxmen, but wont produce the shields (i know why, but it still annoys me).
in my far flung citys and citys i take from the enemy im get more benifit to my empire if the extra citizens i used assign as tax men are now assigned to be civil engineers. my reasoning is that at worst i get semi productive citys (2 civil enjiners + min 1 sheild is 5 shields per turn, temple in 12 turns), and at best i save a pile of money when i money rush the building.
i dont have and raw data here to prove the benifits that i believe are in curred (primarily the saving of cash when rush building), but i want to get a feel for what other people do.
however one discrepency ive noticed which annoys me is that a city in resistance will still produce gold from taxmen, but wont produce the shields (i know why, but it still annoys me).
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