Since C3C came out I've played only epic games - none of the Conquests. I waited until now primarily to let the bugs get worked out, but also because I prefer epic games to scenarios. I've read lots of different views, and in particular read through alexman's thread Are all Conquests like this? I figure I can avoid some of the larger exploits myself (such as diplomacy on turn 1), and understand there are a few serious bugs still (invisible AI units can attack cities, invisible human units cannot in Sengoku) but I'd appreciate any feedback / opinion / insights into the Conquests.
Any scenario-wrecking bugs / problems that make a particular Conquest substantially weak (sounds like AoD with European AIs doesn't work well)?
Any reason you know of to suspend the play of the Conquests until a future patch (I'm on v1.22) addresses some issues?
Should I play one or two levels more difficult than I might otherwise use in an epic game?
I really don't like replaying the same map in an epic game -- if you share the same distaste, did the increased start knowledge offered by the Conquests leave a sour taste in your mouth?
How often have you replayed the various Conquests?
Any other thoughts to share?
Thanks,
Catt
Any scenario-wrecking bugs / problems that make a particular Conquest substantially weak (sounds like AoD with European AIs doesn't work well)?
Any reason you know of to suspend the play of the Conquests until a future patch (I'm on v1.22) addresses some issues?
Should I play one or two levels more difficult than I might otherwise use in an epic game?
I really don't like replaying the same map in an epic game -- if you share the same distaste, did the increased start knowledge offered by the Conquests leave a sour taste in your mouth?
How often have you replayed the various Conquests?
Any other thoughts to share?
Thanks,
Catt
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