Playing the No Tech-Trading Challenge (so the save is a spoiler if you're playing it) I ran into this bug again, and have a save this time.
In this save I've pinpointed where the game says 1 more turn of research until Computers is complete. Pollution will pop up next turn zapping a few beakers and you won't get the tech. That's not the problem. I was leaving some leeway to account for possible pollution, and it was well more than needed even accounting for the 2 lost beakers. So when I didn't get the tech finished, I figured something was fishy. I reloaded and upped the research from 80% to 100% (+287 beakers) and tried again, still failing to get the tech.
Here is the save:
In this save I've pinpointed where the game says 1 more turn of research until Computers is complete. Pollution will pop up next turn zapping a few beakers and you won't get the tech. That's not the problem. I was leaving some leeway to account for possible pollution, and it was well more than needed even accounting for the 2 lost beakers. So when I didn't get the tech finished, I figured something was fishy. I reloaded and upped the research from 80% to 100% (+287 beakers) and tried again, still failing to get the tech.
Here is the save:
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