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Defensive modifiers for Armies

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  • Defensive modifiers for Armies

    Dom's quiz over at AU has prompted me to ask a couple of questions:
    • Do defensive modifiers apply to the raw defense values of units within Armies, or to the "Army adjusted" defensive value. For example, a 4 x Cavalry Army with Military Academy will have a defensive value of 3 + (3 x 4)/4 = 6. If this Army is fortified, does the 25% fortification modifier increase the defensive value of each unit to 7.5 (ie, 6 + 6 * 25%) or only 6.75 (ie, 6 + 3*25%)?
    • In the editor, General Settings tab under Defensive Bonuses, what do the values of 16% for Citizen and Building mean?
    So if you meet me have some courtesy, have some sympathy and some taste
    Use all your well-learned politesse, or I'll lay your soul to waste

    Re-Organisation of remaining C3C PBEMS

  • #2
    That's the defense against bombardment. Basically, a BF=8 cannon has a chance of 8/(16+8) to destroy a building or kill off a point of population.
    Why can't you be a non-conformist just like everybody else?

    It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
    The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

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    • #3
      Does the army and academy each add 1/6 or 1/4 to A/D?

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      • #4
        Originally posted by Fistleaf
        Does the army and academy each add 1/6 or 1/4 to A/D?
        Armies add 1/6 to the sum of the A or D ratings of the units within the Army. Example - 3 Knight Army:
        Attack bonus = (4 + 4 + 4)/6 = 2
        Total attack per unit = 4 + 2 = 6

        Defence bonus = (3 + 3 + 3)/6 = 1.5
        Total defence per unit = 3 + 1.5 = 4.5

        Military Academy increases this bonus to 1/4, so using the same example:
        Attack bonus = (4 + 4 + 4)/4 = 3
        Total attack per unit = 4 + 3 = 7

        Defence bonus = (3 + 3 + 3)/4 = 2.25
        Total defence per unit = 3 + 2.25 = 5.25

        So the bonus, as a percentage of the raw A/D value, depends on the number of units in the Army and the existence of the Military Academy.

        At least, that's the way I've seen it explained before, so as far as I know it's correct.


        However, what I'm not sure of, as per my original question, is how the normal modifiers such as fortification, terrain, city defence, etc, affect the defence values of units within Armies.
        So if you meet me have some courtesy, have some sympathy and some taste
        Use all your well-learned politesse, or I'll lay your soul to waste

        Re-Organisation of remaining C3C PBEMS

        Comment


        • #5
          I thought it was one sixth (or fourth) of the average attack (or defense) factor?

          My experience does not seem to suggest that a 3-Knight Army has the same effective attack factor as cavalry ... but I have not done any real testing.
          Why can't you be a non-conformist just like everybody else?

          It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
          The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

          Comment


          • #6
            Originally posted by Last Conformist
            I thought it was one sixth (or fourth) of the average attack (or defense) factor?
            LC, I'm not absolutely certain what I've described is correct, but this is the way I've seen it expressed in other threads, so I too am looking for confirmation that this is it, plus of course how defensive modifiers affect it.

            May have to set up a test scenario if no-one has a definitive answer.
            So if you meet me have some courtesy, have some sympathy and some taste
            Use all your well-learned politesse, or I'll lay your soul to waste

            Re-Organisation of remaining C3C PBEMS

            Comment


            • #7
              Testing...

              Army of 3 MA fortified on mountains. (No Military Academy)

              Calculated defence from experiment was 53.8

              Assuming that the armybonus works on the total strength, and gives a new base defence strength.

              Base strength : 16 + (16+16+16)/6 = 24
              Terrain and fortify bouns : 24 * (1 + 1 + 0.25) = 54

              Pretty close.

              Comment


              • #8
                Sounds like a pretty good test result, indicating that defensive modifiers apply to the army defense factor and not the raw unit factor.

                How many repetitions?
                So if you meet me have some courtesy, have some sympathy and some taste
                Use all your well-learned politesse, or I'll lay your soul to waste

                Re-Organisation of remaining C3C PBEMS

                Comment


                • #9
                  As many as needed.

                  I changed the rng-seed in the savefile, and checked when the result changed. It was between 708 and 709 out of 1024, as it should.

                  When I last posted, I still thougth that the rng gave a 15 bits random number. Thats why I ended up with 53.8 insted of 54. But I read somewhere that it only uses 10 bits, and now it fits perfect

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                  • #10
                    Just of curiosity, what's the details on the test?

                    GReat work btw
                    Don't eat the yellow snow.

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                    • #11
                      Thanks for clearing that!

                      So, Armies are even stronger than I thought ...
                      Why can't you be a non-conformist just like everybody else?

                      It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
                      The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

                      Comment

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