Announcement

Collapse
No announcement yet.

The artist

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • The artist

    Now that we have two new nifty specialist, the policeman and the civil engineer, I think-why not another one, the artist?

    What is the point of the artist? Each artist, cost 1 gp like police, would give you one culture point a year. This way you don't need a temple to expand the borders, though you would still want it for the happiness boost. Culture creation doe NOT increase with time unlike with buildings-one artist, one culture point all the time.

    This new specialist would come with free artistry.
    If you don't like reality, change it! me
    "Oh no! I am bested!" Drake
    "it is dangerous to be right when the government is wrong" Voltaire
    "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

  • #2
    I like it

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

    Comment


    • #3
      Seems like a good idea to me. Maybe in the ancient/medieval eras it could be a priest, and then it become an artist...or a priest could be more expensive, but also provide happiness.

      Anyways, this might be a good thing to post in the Civ4 forum.

      Happy posting
      I AM.CHRISTIAN

      Comment


      • #4
        Mad props for the idea and for the avatar, Nietzsche.

        Comment


        • #5
          I like it too.

          Perhaps is also a good idea to have era- - advance specific specialist?.

          For example...

          Philosopher -> Priest -> Artist .
          Inventor -> Scientist
          Tax Man -> Accountant .. (like DyP)
          Labourer -> serf (sp?) -> Engineer

          And so on.... making their abilities increase a little by ages.

          Fortune and Glory, here I come!!!.
          Indiana Jones
          Spanish Empire Civ for Civilization 5 (in Spanish/en Español)

          Comment


          • #6
            what does the civil engineer actually do? I know he's supposed to increase production, but I see no sign of it when I create one...
            Diplogamer formerly known as LzPrst

            Comment


            • #7
              Produces 2 spt, LzrPrst. It isn't reflected in the production/waste row (I wish it were, like gold/beakers/luxury spending are), but if you have enough of them to make a difference, it will be reflected in build time in the city view, and on map view. Try it in a one shield city to see the difference every time.

              Edit: It doesn't affect unit builds, though, only improvements (wonders? never tried it).
              Solomwi is very wise. - Imran Siddiqui

              Comment


              • #8
                Ah yes, I think I suggested this a while ago somewhere. Honest. I like the idea but I wonder if it might cause imbalancing - could it make a culture victory too easy, rather like in the Mesoamerica Conquest? Of course, they could just set the limits for such a victory that much higher.

                Comment


                • #9
                  It would allow for a level of autonomous culture - independent of buildings etc. In fact, I think culture is the only major factor which cannot be represented without a building of some sort.

                  I.e., you can get military units by draft; you can create happiness without building anything; likewise for corruption and science; money; even production bonuses. So why not culture?

                  Comment


                  • #10
                    I like the overall idea. The one place I could see it being possibly overpowering is in newly conquered cities, especially late in the game. Switch five citizens to artists and pop the borders right out, giving protection from attack and freeing up more units to press the attack further.

                    War by art!
                    Solomwi is very wise. - Imran Siddiqui

                    Comment


                    • #11
                      I like the 'artist' idea. To keep artists from making a cultural victory too easy, it could be implemented so that artists' culture points don't contribute towards a cultural victory.

                      The 'problem' Solomwi mentioned could be solved by not allowing foreign citizens to be changed into artists.
                      "Every time I have to make a tough decision, I ask myself, 'What would Tom Cruise do?' Then I jump up and down on the couch." - Neil Strauss

                      Comment


                      • #12
                        Originally posted by Xorbon
                        The 'problem' Solomwi mentioned could be solved by not allowing foreign citizens to be changed into artists.
                        Then how would the Americans be able to benefit from it?

                        (Pre-emptive disclaimer: Yes, I know about all the great American artists throughout our history. It was just a joke based on popular perception. )
                        Last edited by Solomwi; March 23, 2004, 22:15.
                        Solomwi is very wise. - Imran Siddiqui

                        Comment


                        • #13
                          Originally posted by Xorbon
                          I like the 'artist' idea. To keep artists from making a cultural victory too easy, it could be implemented so that artists' culture points don't contribute towards a cultural victory.

                          The 'problem' Solomwi mentioned could be solved by not allowing foreign citizens to be changed into artists.
                          Agreed. Foreign artists would create works which advance the culture of their native civilization!

                          Wow, everything is fitting into place. Artists in the next patch, perhaps?

                          Comment


                          • #14
                            Great idea! But this should be avaible before free artistry with the difference that before you need 2 artist to generate 1 culture point.
                            Click here to download the Map of Arda, the world of JRR Tolkien

                            Comment


                            • #15
                              I don;t like the idea of not letting the culture produced count towards a culture victory-ways I think to make artist not very powerful

                              1. Size restrictions for artists (towns must be so big)
                              2. Make them cost more than 1 gold

                              Still you need 20,000 culture points in a single city to win a culture victory, that or 100,000 civ wide. At 1 point per one artist coming only near the end of the medeival period, I don't think they would make a cultural victory so easy.

                              Can this be moded in right now?
                              If you don't like reality, change it! me
                              "Oh no! I am bested!" Drake
                              "it is dangerous to be right when the government is wrong" Voltaire
                              "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

                              Comment

                              Working...
                              X