ErikM,
Mathmatically 10 shield Jags are overpowered because they are the only civ which can take such a gambit and make it work (and it works a high percentage of the time for them in the situation you'd use it). If the situation is such that you don't want to use the gambit, then you don't. It's rather simple.
As for SP, the Jags aren't as powerful as they were, sure. They cost more. The Aztecs are more powerful though.
15 shields makes Jags less useful as a direct attack unit, but that was never really their strongpoint except for in very specific settings. Their strongpoint is you build a few to target an AI (2 Jags can incapacitate the first target, you need a few more for any subsequent ones), and your neighbor might as well not even exist. They won't be able to expand, won't have any terrain improvements, and you can just run their SOD around in circles until you are built up and ready to take their cities.
The cost at 15 shields isn't prohibitive at all, as you only need a handful of them to effectively destroy an AI, and adding in the Agricultural trait easily makes up for the added expenditure. Making the Aztecs an overall more powerful civ in C3C than they were in Civ/PtW.
Mathmatically 10 shield Jags are overpowered because they are the only civ which can take such a gambit and make it work (and it works a high percentage of the time for them in the situation you'd use it). If the situation is such that you don't want to use the gambit, then you don't. It's rather simple.
As for SP, the Jags aren't as powerful as they were, sure. They cost more. The Aztecs are more powerful though.
15 shields makes Jags less useful as a direct attack unit, but that was never really their strongpoint except for in very specific settings. Their strongpoint is you build a few to target an AI (2 Jags can incapacitate the first target, you need a few more for any subsequent ones), and your neighbor might as well not even exist. They won't be able to expand, won't have any terrain improvements, and you can just run their SOD around in circles until you are built up and ready to take their cities.
The cost at 15 shields isn't prohibitive at all, as you only need a handful of them to effectively destroy an AI, and adding in the Agricultural trait easily makes up for the added expenditure. Making the Aztecs an overall more powerful civ in C3C than they were in Civ/PtW.
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